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From my experience that is not correct. He has died many times for me (I've done the quest like 3-4--5 times) and hasn't been by my weapon every time.
One time I was moving slightly ahead of him and my companion (Piper probably) and then at one point I turned around and he was missing. When I...
You can change the settings for both SS2 auto assignment and Workshop framework auto assignment and set either to on or off. If SS2 auto assignment is on it will take precedence over WSHW IIRC. For SS2 you can change it in the holotape and/or via MCM menu. WSFW can be changed via MCM menu (don't...
I mostly use the comm plot + WATM + some of the mods mentioned before in this thread. Occasionally also console command if/when normal recruitment is non existent.
Kinggath has said many times that they don't want to interfere with vanilla quests/factions (except the gunners) so I would assume the SS2 team staying true to that statement.
It's a been a while since I tried console commands, but the one I was thinking of is player.setav charisma <amount>.
I don't remember but I don't think it works and that you have to use high charisma clothing to change increase your charisma.
You can still use clothing and power armour (requires mods) to increase your charisma. I've had 70 settlers as the most. Currently have about 25 in sanctuary, 40 in Starllight and at the Slog and 50 at the Castle. Perhaps just modav console command won't make any difference?
Here is a time zone converter. KG usually starts at around 4 in the morning my time which would be 14.00 your time.
On 1 November Europe will be on normal time (UTC +1) while the US still is on summer time (UTC -4 for NY.)...
Perhaps, but very often it's fluctuating. One moment it can say it support 15 settlers and the next moment it drops to 11.
In my experience it also sometimesaffects bed count/bed assignment. Here is another thread about it...
In my previous playthrough I had over 70 people living at Warwick homestead without getting any CTD, and in my current run I have almost 60 settlers at the Castle, 40 each at Starlight and the Slog. 30 or 40 at East Malden Badlands without it causing me any CTD. So while you get the impression...
CTD at a settlements could also depends on problems with the power grid in those settlements since broken/corrupted power grids are know to cause problems such as CRD:s. I have many well functioning settlements with more then 30 settlers without getting CTD:s so I also think that might depends...