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Okay, SirLach - I have a lesson plan for you... skills you need to master because at the end of this post, there is a huge reward for you ... (and by transference - us)
1) Master the 1x1, 2x2 plots - continue down the path with your defense designs - awesome.
2) Pursue the interior plots - do some designs and master this...
3) Ready for a stretch? - learn how to do 3x3 plots - not enough of these! I know huge and only 1 agricultural plot - you could be the 1st defense plot of this nature.
This would solve the issue of corner plots and fence line defense - one integrated fenceline and 2 corners on one edge of the 3x3 (1 settler) - you could put sandbags / turrets in corners and a base fence in the center square on the edge - effectively (3) 1x1 with one settler. What about the 6 other squares... fencing along the sides, a mash tent with medical... a chow hall, etc... or make the 3x3 an all encompassing gate house... gate on 2 sides, fence around sides, internal pass for security, etc....
Basically a small 3x3 outpost plot that upgrades to maybe covent wall around and bed/chow/weapons area - target shooting... all military designs... radio tower in center like at the castle... defense rating with turrets on corners and/or straightsides... snipers nest on corners... so much you can do....
4) Next bigggg stretch... RS Buildings - married housing, the plots for the malls.. . married to each other ... left/center/right.... learn how to do this... or Utuit's moat as an example...
5) Doozy - learn how the new plots 2x2 get the ability to add interior plots, like the boot leggers house and bar addition! Hold on, we are getting there....
6) Now once you master these??? The BIG enchilada!
Married plots, 3x3 defense plot... combined 2x2 with interiors...
MILITARY FORT COMPLEX
Put (4) 3x3 plots together... or more... military outpost 6x6 total... junk fences around exterior, 2 entrance gates, turrets or sniper nests on corners... ability to add 1x1 to the corners so one could pick which 1x1 to use... spaces along the walls to add the interior plots - example would be an interior agricultural plot where looks good outside - like the plot where you have trelisis's up the wall for crops... or a trade post - or a rustic bar (with like an awning over it... you would have at max a 4x4 center section, married barracks... or an administration building... or general quarters...
A city within itself ... maybe 2 floors - a self contained fort with ability to hold 10 settlers (4 for the 3x3 pieces), 6 other settlers for additional 1x1 corner inclusions, a few support staff - commercial/food/etc...
Or a fort with Covent walls, 2 gates, and concrete building with interior rooms for making an armory room, etc... with an interior plot inclusion...
Man, this could go so far - and with Conqueror getting bigger, military fort complex industry is a direction I see...
And when I think where to place this? Along the waterfront of sanctuary, finch farm, murkwater, Sommerville, Country Crossing, and the biggie, Starlight...
I know this is a lot...just to get your dreaming night cap on... just military mini city contained within married plots that blend your overall view...
John
1) Master the 1x1, 2x2 plots - continue down the path with your defense designs - awesome.
2) Pursue the interior plots - do some designs and master this...
3) Ready for a stretch? - learn how to do 3x3 plots - not enough of these! I know huge and only 1 agricultural plot - you could be the 1st defense plot of this nature.
This would solve the issue of corner plots and fence line defense - one integrated fenceline and 2 corners on one edge of the 3x3 (1 settler) - you could put sandbags / turrets in corners and a base fence in the center square on the edge - effectively (3) 1x1 with one settler. What about the 6 other squares... fencing along the sides, a mash tent with medical... a chow hall, etc... or make the 3x3 an all encompassing gate house... gate on 2 sides, fence around sides, internal pass for security, etc....
Basically a small 3x3 outpost plot that upgrades to maybe covent wall around and bed/chow/weapons area - target shooting... all military designs... radio tower in center like at the castle... defense rating with turrets on corners and/or straightsides... snipers nest on corners... so much you can do....
4) Next bigggg stretch... RS Buildings - married housing, the plots for the malls.. . married to each other ... left/center/right.... learn how to do this... or Utuit's moat as an example...
5) Doozy - learn how the new plots 2x2 get the ability to add interior plots, like the boot leggers house and bar addition! Hold on, we are getting there....
6) Now once you master these??? The BIG enchilada!
Married plots, 3x3 defense plot... combined 2x2 with interiors...
MILITARY FORT COMPLEX
Put (4) 3x3 plots together... or more... military outpost 6x6 total... junk fences around exterior, 2 entrance gates, turrets or sniper nests on corners... ability to add 1x1 to the corners so one could pick which 1x1 to use... spaces along the walls to add the interior plots - example would be an interior agricultural plot where looks good outside - like the plot where you have trelisis's up the wall for crops... or a trade post - or a rustic bar (with like an awning over it... you would have at max a 4x4 center section, married barracks... or an administration building... or general quarters...
A city within itself ... maybe 2 floors - a self contained fort with ability to hold 10 settlers (4 for the 3x3 pieces), 6 other settlers for additional 1x1 corner inclusions, a few support staff - commercial/food/etc...
Or a fort with Covent walls, 2 gates, and concrete building with interior rooms for making an armory room, etc... with an interior plot inclusion...
Man, this could go so far - and with Conqueror getting bigger, military fort complex industry is a direction I see...
And when I think where to place this? Along the waterfront of sanctuary, finch farm, murkwater, Sommerville, Country Crossing, and the biggie, Starlight...
I know this is a lot...just to get your dreaming night cap on... just military mini city contained within married plots that blend your overall view...
John