I can absolutely respect this, and like the thought.
When I make a settlement - I put a lot of time into deciding where the homes would make sense, the shops, the rec plots, the power etc.
(yeah, in my own dorky way - I even make a plan on paper, then layout all the future foundations - I build plots on them when I get the chance coming through the settlement from time to time).
The thing I DON'T like about sanc (and true of other locations) is bethesda not facilitating for the garbage and junk to be removed.
(the stuff you can't scrap).
This is these people's HOMES. They are going to want to start a new life there.
They want fresh food, clean water, safety and recreation.
But they wont pick up the junk and trash? That totally wrecks the immersion for me. All the unscrappable stuff.
Yes, I get that is MY immersion hang up - but yeah, drives me nuts in some of the settlements.
(some much more so than others).
My ideal mod would be one that over time removes all the garbage (yes, with new precombines along the way) as a settlement advanced.
I mean, if the people have enough leisure time to build a pool hall - they can pull some weeds.