Just venting, but the puzzle at the beginning of the new Medical Plastics quest is going to drive me insane (was never very good at those). I'll get it though!
Check the spreadsheet I posted a few post back under the sheet quests.For the first medical plastics puzzle, is there some hint I'm supposed to have gotten? It's just "fix the production" and switches with no clear indication anywhere I can find.
I've made a bit of progress and hit another little block, I cant manage to track down any of theI checked all over the locations they should be and haven't found one yet. Also I hope these spoilers work.additional cores for the Microfusion research assistant quest.
I've made a bit of progress and hit another little block, I cant manage to track down any of theI checked all over the locations they should be and haven't found one yet. Also I hope these spoilers work.additional cores for the Microfusion research assistant quest.
Yes, it is obtainable I have built one and am trying to work out how to git it to function.
It's quite simple really. Tech Salvagers, Advanced WeaponsOk so I guess this is more obvious to most than it is to but considering this is a spoiler post that starts out telling you what you need to unlock everything else... how the hell do you get the solar tower/array. I’ve got everything else and did all the quests even but no solar option.
It's quite simple really. Tech Salvagers, Advanced Weapons
Do you drop the Micro Transponder from the Tech Salvagers into the Advanced Weapons hopper on the second floor?
I had a few waves of them (maximum of 5 or so I believe per wave). In my game was quite difficult since I have a lot of modifications to difficulty, I was getting 2 shoted so I had to call the minuteman to take the fire for me lolI only had one show up
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