I think I've nailed down the only 'true' dependencies (stuff that requires multiple buildings)
You can get all current tech dependencies with just 5 buildings:
Scrap -> Crusher -> Hazmat Processing
Iron Mine -> Nuclear Enrichment -> Nuclear Arms
Oil Well -> Crude Refinery -> Microfusion Garage
Oil Well -> Plastics and Polymers -> Medical Plastics
Lumbermill -> Coal
They can be started concurrently, but the Scrap path is your #1 early priority, since it locks out the mine at lvl 1 (all other chained dependencies are lvl 2 locks)
Advanced weaponry is king of dependencies, since it requires 3 (everything but the lumbermill and medical plastics.)
All dependencies (not counting direct upgrades of buildings which have dependencies)
Advanced Weaponry (Oil)
Microfusion (Oil)
Nuclear Arms (Mine)
Hazmat Processing (Scrap)
Chem Factory (Well)
Medical Plastics (Oil)
Nuclear Power (Mine)
Hazmat Processing (Scrap)
Steel Mill (Mine)
Lumbermill (Mill)
I've attached an image of the dependency chart I used to figure this out. I can share the draw.io xml file for that separately if anybody wants - .xml attachments are not allowed on this forum.
You can get all current tech dependencies with just 5 buildings:
Scrap -> Crusher -> Hazmat Processing
Iron Mine -> Nuclear Enrichment -> Nuclear Arms
Oil Well -> Crude Refinery -> Microfusion Garage
Oil Well -> Plastics and Polymers -> Medical Plastics
Lumbermill -> Coal
They can be started concurrently, but the Scrap path is your #1 early priority, since it locks out the mine at lvl 1 (all other chained dependencies are lvl 2 locks)
Advanced weaponry is king of dependencies, since it requires 3 (everything but the lumbermill and medical plastics.)
All dependencies (not counting direct upgrades of buildings which have dependencies)
Advanced Weaponry (Oil)
Microfusion (Oil)
Nuclear Arms (Mine)
Hazmat Processing (Scrap)
Chem Factory (Well)
Medical Plastics (Oil)
Nuclear Power (Mine)
Hazmat Processing (Scrap)
Steel Mill (Mine)
Lumbermill (Mill)
I've attached an image of the dependency chart I used to figure this out. I can share the draw.io xml file for that separately if anybody wants - .xml attachments are not allowed on this forum.
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