It might, but you should be able to customize ,maybe rearrange a few things but the main thing you don't have to use it in every settlement. only a few more days then u will know for sureSo this auto build feature for settlements. When it comes to sanctuary will it leave the sole survivors house untouched? Every play through no matter where I make my main base that is MY house.
Prolly not a lot of testing has been done so I'm sure that issue has been looked atLooks great. One question... If some of the new city builds are high up, like finch farm, will we need any sandboxing mods to allow our settlers to utilise the high areas
Preston will tell u very soonThis new expansion looks stellar. The only question I have is how hands-off can settlement building be?
Looks great. One question... If some of the new city builds are high up, like finch farm, will we need any sandboxing mods to allow our settlers to utilise the high areas
A Sanctuary house is kind of easy. Other locations... YMMV. I use Sympathy's Sanctuary Hot Springs mod. https://www.nexusmods.com/fallout4/mods/17575 It's just down the river from the main settlement. The best part is, settlers will not go there unless you tell them to make it their new home. The bunker itself is loaded with stuff, and it's an indoor cell. You can strip the whole thing down and rebuild it to your liking. Thing is, there is plenty of room up top to build a good sized house. It's a separate exterior cell. This shot is from before I added a grove of trees around the gravestones.And another thing: Inhowfar is this automatic settlement building compatible with regular, manual building? For example, I let the settlers build up sanctuary, but I still want a house there. Will there be some way of finding a safe place, where I can be sure that no settler-generated building clips into it?
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