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settlement

  1. P

    Question Is Increased Settler Population Already in Sim Settlements?

    Hi! This is my first post! I've been doing a few things with my settlements but my population never increases above 14 or 15. I have 6 charisma and have removed the Charisma check and the Unemployment check on MCM, so I am wondering if I need to download this mod: Since this is my first post I...
  2. N

    Question Need help with crashing issues

    I have a new game character with only a few essential mods I will list below. I'm at about level 12 so I've done several quests and conquered 2 settlements already. As I've been playing I've been having more frequent random crashes and now a consistent crash approaching Outpost Zimonja which is...
  3. T

    Solved Detonated Nordhagen Beach, Yet Building Cap Still Says I Cannot Build

    I love the hands-on aspect of city building, so after conquering Nordhagen Beach, I decided to self-destruct it and rebuild it. Even after deleting everything (plus using "Place Anywhere" to clear all the floating objects), any time I try to build the game says the cap is full and I CTD. Any...
  4. T

    Solved Can I Only Select Nearby Settlements to Raid?

    Before I go about deciding which settlements I want for settlers and which for outposts (I'm doing a MM playthrough), I noticed that I could only launch raids from the Castle towards Nordhagen Beach. KG mentions that you can attack settlements that you have "discovered", but I'm wondering if...
  5. T

    Question Can You Send Supply Routes Between Outposts and Settlements?

    I’m doing a Minutemen playthrough, and wanted the lore to be that the Castle would be the first outpost. By now I have about 6 settlements; is it possible to send a supply route from an outpost to a settlement? When attempting to do so I got no prompt, or is the material shared regardless...
  6. T

    Solved CTD when Approaching Finch Farms

    Currently playing with all SS mods installed, and a Conquerors settlement built (complex) on Finch Farm. Whenever I try to approach the settlement from any direction, the second it loads in, my game CTDs. This occurs from any direction I approach from. The minute I disable SS the game works...
  7. N

    Question How do I connect settlements with Conqueror ?

    Hello, I understand the basic Idea behind of Conqueror that I can organize a team of minimum 5 and attack or liberate other settlements, but how do I connect the settlements supply line if I was to kill all settlements myself or complete their mission ?
  8. ciberzombie

    Solved Automatrons robots as setlers ? details please

    i few days ago got in automatron and kind of want to make some of mine settlements into "dead steel towns" , kind of Greygarden likes. What types of robots(configurations) do work/is assignable to sim settlements/industrial revolution plots, as one of my "droids" do seam to get auto assigned to...
  9. Z

    Question Vault 81 objects spawning - SIM settlements responsible?

    Hi! Recently got an issue that I believe is related to SIM settlements. Everything proceeded as normal in vault 81's questline, until a truck loader suddenly spawned out of nowhere after I finished the storytime miniquest (the one in the classroom), alongside some large pillars near the exit...
  10. A

    Question Preston Turns Hostile When Start Liberator Assault

    Using the (outdated) Minutemen Faction Pack. They are correctly marked as Liberators (Civilians in Settlement are being subdued while the faction guarding the Settlement is hostile). Once the battle is engaged, Preston (who is my companion) immediately turns hostile on me. After completing the...
  11. Grim Experiments

    Solved Industrial Plot benefits in other settlements. (Question)

    Hi guys, I recall KG talking about applying IR plot bonuses to all settlements at some point. Was this achieved? If I advance to Tool and Die, I don't need to rebuild in new settlement? Thanks in advance!
  12. E

    Question Possible Bug Report and Help Request

    Hello! I'm using Sim Settlements Three-In-One pack with the Year One addon. As soon as I assigned a leader (in this case, Preston Garvey) to the Ten Pines Bluff settlement and have it start building the city blueprint, I get CTD's every time I go to Ten Pines Bluff. If I set and wait for the...
  13. Sirlach

    Teaser........

    Preview of upcoming new UD plot bought to you by the Commonwealth Medieval Recreation Society!
  14. Iztari

    Question Why doen't local settings use Global settings?

    It has always bugged me that Local plot settings always ignore the default Global settings, when you start to become my age and becoming forgetfull and wonder why you settlement doesn't have any trade routes any more. Or why the heck that robot is just idling with a pack-brahmin for days, until...
  15. Wake

    Question (RoTC) Crash on Fast Travel to Sanctuary & Red Rocket

    As per the Crash on Settlement Guide I'm making a bug report of a potential memory overload. As the title suggests when I fast travel to either Sanctuary or Red Rocket (Both using the RoTC City Builder), I can move around for a few seconds before the game CTD. Approaching the settlements by foot...
  16. RayBo

    Announcement An Oberland Station mod

    I really like Femshepping as an author but as sometimes happens folks do their best of work when other things are not going so well. Though I want to tend toward sim settlement related material I always keep in mind that we are a part of a bigger community. So when reading that things could be...
  17. Kharon93

    Greentop Fertilizer Factory

    Welcome to Greentop Nursery, the Commonwealth's finest, and possibly only, fertilizer factory! Our dedicated facility processes waste organic matter and converts it into VitaLimeTM Garden Feed, renowned across the wasteland for its improvements to crop growth and harvest yields. Stop by for a...
  18. RayBo

    Announcement Mystic Pines by fftfan

    aka our own: @VersusXV
  19. X

    Question I've messed up a settlement and need help plz

    I've been working on a mod I'm calling Southside Raider Camp. It's a settlement south of Abernathy. The plan was for the player to find it with only a handful of people, move in, and build it up. Problem is, I've messed up the actual settlement in the CK. I'm not sure why it doesn't work and I'm...
  20. J

    Old Post A mod only the sim Settlemnt team could probably do.

    I had this idea about a mod that gives us players the ability to completely redo or partially redo navmeshes in settlements. In workshop mode, there would be this menu or special option that will highlight all of the navmesh in the current settlement. That way we can see where there could be...
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