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Question Vault 81 objects spawning - SIM settlements responsible?

zera111

New Member
Messages
2
Hi!

Recently got an issue that I believe is related to SIM settlements. Everything proceeded as normal in vault 81's questline, until a truck loader suddenly spawned out of nowhere after I finished the storytime miniquest (the one in the classroom), alongside some large pillars near the exit elevator (Which makes it somewhat difficult to use it). Bobby from the "hole in the wall" quest also seems to have his AI stuck, but whether this is connected or related to this glitch I dunno. Worked fine on a vanilla playthrough and earlier modded ones.

The issue coincided with an upgrade message for vault 88 (a housing plot was upgraded), a settlement which has had some issues regarding the establishing of the city plan (floating objects and it seeming unfinished). This was fixed using the City Refresh function, but nothing happened with vault 81's new assets. Checked other settlements for floating objects that might be linked, and found none. I'm at a loss on what to do, hence why I'm asking here.

Here's the load order I'm using. I also want to inform that I had to remove some mods due to lag shenanigans among other things. These were mostly graphical (textures), with the exception of "Functional displays" since that seemed to be causing CTD's for me. Since there's some mods missing from the savefile, that may explain some of the weirdness I'm experiencing (from what I've heard from others), but things seems to be connected to SIM settlements based on the fact that both the plot upgrade and object spawn happened at the same time. No other parts of the game seem to have this issue though, just the lower (main) level of vault 81.
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
Unofficial Fallout 4 Patch.esp
Damage Threshold.esm
XDI.esm
HUDFramework.esm
ArmorKeywords.esm
Turnonthedam.esl
SimSettlements.esm
SavrenXHDSettlementAndSetDressingDLC.esp
SavrenXLandscapeInteriorBuildingDLC.esp
SavrenXHD1KBuildingAndInterior.esp
SavrenXFoodAndFoodware.esp
SavrenXCreaturesPackDlcREDONE.esp
SavrenXBetterRobotHDLibertyPrime.esp
SavrenXHDVanillaLandscape.esp
SavrenXPropsAndJunk.esp
SavrenXHdDlcPowerArmor.esp
SavrenXSynthHD.esp
SavrenXWeaponHD.esp
SavrenX SuperMutant Armor HD.esp
SavrenX HD Vanilla Armor.esp
SavrenX HD Vanilla Clothes Optimized.esp
SavrenX HD DLC Armor and Clothes.esp
Tougher Vertibirds.esp
DV-Durable Vertibirds.esp
DV-No Levelled Vertibirds.esp
The Eyes Of Beauty.esp
dD-Enhanced Blood Basic.esp
dD - Small Splatter Size.esp
Reverb and Ambiance Overhaul.esp
More Where That Came From Diamond City.esp
Swinging Meat Bags.esp
RemoteExplosives.esp
HoloTime.esp
CompanionStatus.esp
PiperCaitCurieDialogueOverhaul.esp
EveryonesBestFriend.esp
dD-Action Ragdoll Force.esp
ManufacturingExtended.esp
ManufacturingExtendedFH.esp
BetterModDescriptions.esp
WBO-Automatron.esp
Armorsmith Extended.esp
Combat_Helmet_Illumination 1.2.esp
WBO.esp
BetterModDescriptionsAE.esp
CHEF.esp
ImmersiveVendors.esp
PA-Quick Animations.esp
CBBE.esp
VisibleCompanionAffinity.esp
VaultGirl.esp
K9TacticalHarness.esp
Fr4nssonsLightTweaks.esp
Vivid Weathers - FO4.esp
Vivid Weathers - FO4 - Far Harbor.esp
Vivid Weathers - Nuka World.esp
Vivid Weathers - FO4 - Quest.esp
W.A.T.Minutemen.esp
Vivid Waters.esp
EvilViking13_PatchworkSanctuaryBridge.esp
CROSS_GoreCrits.esp
CROSS_GoreCrits_FarHarborPatch.esp
CROSS_ReducedLaserSmoke.esp
SimSettlements_MegaPack_YearTwo.esp
SimSettlements_MegaPack_YearOne.esp
Leaders Of The Commonwealth.esp
TakeCover.esp
TrueGrass.esp
More Smarter Companions Mod.esp
QuickTrade.esp
FO4Merged.esp
Bashed Patch, 0.esp

If there are other pieces of information that you guys need to know, just message me and I'll see what I can find. If this issue requires me to start a new save (or maybe some reinstallation of mod files) that's no biggie since I've been wanting to make some changes to a few mods regardless.
 

Phil_T_Casual

Well-Known Member
Community Rockstar
Messages
1,249
It's hard to say for sure, the only time I've seen issues between SS and Vault 81 was if there was V81 settlement mod installed.
Removing mods mid playthrough is ground zero for problems with any save. We could spend hours trying to find out what the issue is with V81 and SS and never find out for sure because we don't know what was left over or mistakenly removed when you uninstalled those mods.
 

zera111

New Member
Messages
2
Ok, thanks for the quick reply. Just wanted to know if there were any problem mods that stood out (that you guys know of), but if there wasn't then I guess it boiled down to the removed mods, as you pointed out above. I have noticed some minor graphical hiccups in textures here and there anyways (pixelated black and coloured fence posts in diamond city etc.), so a new game with a reinstall of mods might be for the best (and no touchy load order after game has begun).

As to find out if there's anything wrong besides removed mods, I'll keep this post updated the next time I visit vault 81, just in case. Thanks for the help so far!
 
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