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city plan

  1. NDCowdy

    NDCowdy, Egret 'Scrappers' Marina, May 2019

    Cutting it a bit fine this round, had a lot of distractions this month. But here's my contribution to the already great looking collection. Egret Scrappers Marina A scarp collecting community, taking salvage from the river before transferring it to their scrap processing warehouse. The river...
  2. Opi Vali

    Suggestion Vault 88

    I would looked to see a Vault City Plan that uses as much of Vault 88 as possible.
  3. Gakarik

    Solved CTD and other oddities

    so my sim settlements is messing up somehow, was having an issue with CTD on picking a city plan/leader/accepting quest bypass popup in Sanctuary.....fixed it by uninstalling previous SS and reinstalling new one (19 of april) and moving HUDMenu above it...
  4. Kharon93

    Old Post Incentive to spare the Quincy Survivors

    There doesn't seem to be any benefit to letting Preston and friends leave Concord; they move to Sanctuary and spend the rest of their days hammering at wall panels and complaining, waiting for your input. Do you think it's possible to have them build a city themselves if left alone long enough...
  5. NDCowdy

    (fixed) Non plot beds don't seem to be generating

    I'm noticing across various city plans that non plot beds are not being generated. I'd noticed a lack of beds in some other peoples plans but wasn't sure if I was right, but seeing some of my own plans building up naturally I know where they were supposed to be (and are not). Residential plots...
  6. MrCJohn

    Poll Conqueror Pre-Builts - struggling to build or fast entry into game?

    https://www.nexusmods.com/fallout4/mods/38520 Please give all your support and great comments and awards to Sim Settlements, Kinggath, and all the crew here for allowing me the ability to produce these resource scenarios for you.
  7. T

    Bug I found bug with ROTC: OUTPOST ZIMONJA

    Rotc: Outpost Zimonja I believe that the level 2 and 3 are switched level 2 had more signs around the settlement and looked alot more finished then it look at level 3 not to mention alot of the over head cover got remove from some of the store at level 3.
  8. NDCowdy

    Nordhagen Harbour April 2019

    Welcome to Nordhagen Harbour. The original small shack on the beach soon builds into a small fishing port, then gradually develops into a well defended, tourist trap, seafront resort. The city can eventually house and employ 15 settlers. It makes unashamed use of Uituit's water plots (Junk Town...
  9. RayBo

    Bug February contest winner city doesn’t function

    I figured Phil and Marc are good enough sources for this. Not sure if there is an easier way to pull these over. I will check the discord as this might be the same thing uituit reported...
  10. NDCowdy

    Shop stands count as 3 jobs

    After getting odd results on the city comp checker I've found that the shop stands in blueprint are being counted as 3 shops and 3 jobs each. It doesn't seem to be affecting the blue men just the stands, I haven't checked every one but thought it best to get it reported as this may explain a few...
  11. Radiologist Song

    Solved Please Help! City Plan Doesn't Work.

    After a long time, I started Fallout 4 again. Sim Settlements was the most interesting content. So, I am re-install Sim Settlements 3-in 1(4.01 Ver), Rotc, Some Popular Add-on. It works well when I construct the plot directly. Even Now. However, when set a leader and run City Plan, plot is...
  12. NDCowdy

    NDCowdy making Hangman's Alley even more cramped for February 2019

    Welcome to Hangman's Back-Alley Trading and Arena Can't or won't go into Diamond City? Trader, raider or adventurer? Well we have everything you need right here. We at Hangman's Alley welcome you and your caps. Don't worry about the numerous turrets (paid for by all the caps you'll spend here)...
  13. Sirlach

    Disable / MarkforDelete in City Plans?

    Is it ok to use disable/markfordelete for trash/hedges etc when doing city plans? Will this affect scrap profiles?
  14. Cranky Cat

    Objects which are frequently invisible in settlements

    I've had this issue constantly with certain settlement objects not rendering completely. Like the "Small Barge" object in the Egret Marina where the barge is invisible but you can see some of the trim items but not the big base piece. Another is the "Crater Bridge" (I think) the planks across...
  15. GilgameshWulfenbach

    Fixed Infinite Loading Screen-Tied to City Plan Contest Mod

    I was getting caught on infinite loading screen at start of new games. Very frustrating, I installed Fallout 4 again just so I could participate in the City Contests. Little did I know that was where the hiccup was. Several days later I have deleted all my mods and reinstalled them one by one...
  16. Dank Rafft

    Any city plans with advanced industrial plots from IR?

    As the title says I'm looking for city plans which incorporate the advanced industrial plots from Industrial Revolution without requiring a shitload of other settlement mods or add-on packs. Are there any?
  17. Cranky Cat

    ASAM detonation on an active city plan

    So, if I use the ASAM detonation option on a settlement with an active city plan which isn't complete will residential plots just be recreated for the now homeless settlers? I'm using the tools->start self-destruct sequence global destruct option after the destruction notices I keep getting...
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