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Hello ive seen this problem pop up many times on the Nexus page and here as well but i have a bit of a different problem.
Ive been using this Mod (in combination with all my other Mods) for a long time and ive never had any issues.
I started a New Save 2 Days ago with no changes to my Mods whatssoever and it just doesnt want to work. I downloaded the updated version from the 26th August and it still doesnt work.
I also tried it with the Override Mod at the bottom of the Load order - still nothing. So today i wanted to figure out which Mod is causing the override so i disabled every mod 1 by 1, loaded back in a save and looked for the override message, and it popped up every single time, even when WSFW was the only Mod i had active.
So my Question is is there some way that Mods make permanent changes to the Scripts that WSFW handles that can break it ? Since neither a Mod conflict exist (from my limited testing) nor the Override Mod works is my only option to make a new Clean install ?
Thanks in advance o/
By the way : The way i tested if the Mod is working at all is i placed a Recruitment Beacon and was looking for the 3 Settlers that are supposed to show up instantly, but it took 30 seconds or so for 1 to show up, they also didnt get auto assigned to food. And when i tested it for the Mod conflicts i reloaded a save where i previously had all my Mods activated and then disabling them 1 by 1 to see if the Override Warning shows up.
Ive been using this Mod (in combination with all my other Mods) for a long time and ive never had any issues.
I started a New Save 2 Days ago with no changes to my Mods whatssoever and it just doesnt want to work. I downloaded the updated version from the 26th August and it still doesnt work.
I also tried it with the Override Mod at the bottom of the Load order - still nothing. So today i wanted to figure out which Mod is causing the override so i disabled every mod 1 by 1, loaded back in a save and looked for the override message, and it popped up every single time, even when WSFW was the only Mod i had active.
So my Question is is there some way that Mods make permanent changes to the Scripts that WSFW handles that can break it ? Since neither a Mod conflict exist (from my limited testing) nor the Override Mod works is my only option to make a new Clean install ?
Thanks in advance o/
By the way : The way i tested if the Mod is working at all is i placed a Recruitment Beacon and was looking for the 3 Settlers that are supposed to show up instantly, but it took 30 seconds or so for 1 to show up, they also didnt get auto assigned to food. And when i tested it for the Mod conflicts i reloaded a save where i previously had all my Mods activated and then disabling them 1 by 1 to see if the Override Warning shows up.