the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

question

  1. T

    Does retaking independence from project Valkyrie work with ss2

    Basically being part of the minute men without Preston will that break ss2 ending in chapter 3
  2. X

    increase exit saves

    is it possible to increase the number of exit saves like autosaves? hosed my game last night (I hope), lucky I had an exit old enough before I installed the mods that acted up. The previous save a whole in game day before. [SaveGame] iAutoSaveCount=10
  3. X

    when is it safe to set up a city plan in vault 88

    So, my first run through. I set up a city plan, in sanctuary, after placing mama murphy's chair, but before finishing her "quest". The city plan then ate her chair which I couldn't rebuild. I've just gotten to vault 88, and I'm not certain if I should try to set up a city plan before I set up...
  4. X

    Radial Raiders Settlement quest given to Brahmin

    So, I don't know if this is an SS2 bug, or just an F4 bug... (or something else). I got "Raider Troubles at Sanctuary" and the person I'm supposed to talk to is a brahmin. anyone know how I could dismiss it? IIRC if I don't do it I'll eventually get failed anyways.
  5. X

    How do I get rid of the red in the caravan ammo/guns/etc section

    Is this simply something I haven't learned yet? Jake has me running around with the scanners for the bot to fetch. I've now got this red section though. I'm not certain what I need to build to make it go away. I saw something pop up one point in the game about ammo factory or something... but...
  6. P

    Question Need Higher Rank To Build?

    I am trying to build a chem station and Ihave all reqquired materials but i cant place nor see the outline, Instead i just see Req: Rank 2. Even the armor benches need Rank 1 wich I apparently dont have, I am not sure if this is a sim settlements Issue as i do have a Settlements Menu mod, But I...
  7. E

    Question about production plots

    I've seen this touched on from time to time by players but I wanted to ask for clarities sake and for the most updated information. Do production plots connected to the caravans add to the stores in other settlements? Are they supposed to or are they limited to their home settlement? If they are...
  8. Yamato1169

    Please help, Houses/beds assigned and Work assigned is not displayed on Workshop HUD

    Please help, Houses/beds assigned and Work assigned is not displayed on Workshop HUD
  9. C

    Question about forming alliance with factions in chapter 3

    So I have a question about the mission where you have to form alliances with different factions and characters of the game I was wondering how does it work like do you have to do a bunch of quest given from the factions like the whole bos quest where you do the liberty prime quest line all the...
  10. F

    Question WSFW suddenly being overwritten

    Hello ive seen this problem pop up many times on the Nexus page and here as well but i have a bit of a different problem. Ive been using this Mod (in combination with all my other Mods) for a long time and ive never had any issues. I started a New Save 2 Days ago with no changes to my Mods...
  11. Chadek_T

    So... what happens when caravans are linked?

    I set up 2 caravan plots in two settlements (Starlight and Taffington) and I'm not entirely sure what that means. Are inventories now shared (like i can pick up items from one settlement while said items are stored on the other) or am I misunderstanding. Couldnt find info like that on the wiki...
  12. X

    [CH3] How do I easily check the EXP of my soldiers? (and other war related questions)

    Hello, first time poster here. I made an account as these issues are really bugging me. First off I'd like to express my sincerest thanks and admiration for the team behind SS2, it's a work of art and has far less jank than I thought a mod of this size would have. The sheer amount of content...
  13. G

    Peace between factions AKA Golden Route?

    Hello all, I'm a bit slow on the uptake (and BG3 has taken over my life) but I just saw the trailer for the final chapter! In the big fight in said trailer, there are Brotherhood soldiers and Synths working together, which was a big shock! I've always wanted to find a way to seek peace between...
  14. L

    Quest issue with Leverage

    OK so I made it to the point where you have to move the grate. I move it but it is still there, and I cannot enter the vent. Anyone have a solution? I tried TCL but because you travel once you enter, (I think) it doesn't work. It just sends me back to the entrance. As you can see the grate is...
  15. B

    Territories and respawn

    Just started a new save to work through everything from the beginning again and am looking forward to Chapter 3's war mechanics. How does Chapter 3 handle respawns in conquered territories that aren't outposts or settlements? For example, will super mutant eventually respawn in Medford Hospital...
  16. O

    City plans/plots won't stop auto-upgrading.

    As the title suggests, plots within a city plan won't stop auto-upgrading. I have ALL the auto-upgrade options turned to off yet I constantly get notifications that a citizen has completed an upgrade. I have no other mods that modify the settlement system other than WorkshopFramework and...
  17. JenniferTanger1

    Apparel mesh issues

    Are these mesh issues an thing everyone has, or is it an incompatibility issue on my end? I am mainly asking because Algernon's power armour and Old Paul's gloves look to be UV mapped correctly in the promotional material, while they're broken in my game. Some other issues I've noticed...
  18. Azarithkazehana

    Pre-built settlements?

    Just curious cause in the original S.S. we had an option at one point to start the game with everything already built and it made the game quite fun to run across built up settlements that needed your help with a quest, but that already had it's own stores, and citizens without the need to build...
  19. N

    Mods role in settlement building

    So im not really all that new to using sim settlements specifically the first one, so im wondering if the 2nd if i were to use it, would largely take over the way that i build my settlements, will i have to mostly use the components from this mod in order to build and so my settlements dont...
  20. R

    Problem with How To HQ

    Can’t seem to get enough people to start any projects because I don’t have enough living space, but I also can’t create any living space because I don’t have enough people. Any advice would be much appreciated.
Top