JM91
Member
- Messages
- 56
So, little update on my trouble shooting (sorry for the double post).
My game (new save) was running stable (no crashes) for several hours. Then I enabled Sim Settlements, just the base version, no addon packs. I used the holotape to skip the first chapter (right to the kidnapping part), got a couple of settlements up and running (I used this pack for plans, since they offer basic plans for every settlements, which are very light). Then I took over the castle and used a plan by Gavdaman (which is a little more taxing) and crashes started happening. Since these crashes only happen when changing cells, it is managable, due to autosaves and I've gotten used to quicksaving often, when traversing the "outworld".
My savegames are relatively clean (Resaver shows 74 unattached instances, up from 60 when first enabling SS), but no suspended stacks.
I'll try using another plan for the Castle, but I'd be surprised, if it helps (since all plans use basically the same pool for plots). Looks like I'm stuck with this crash, I've had this exact CTD happen for years, across several different PCs and laptops (all of them strong enough to run FO4), so something in loadorder must be fucked and it looks to be Sim Settlements, or another mod I'm using causing issues with SS.
My other mods are mostly weapon mods, some armor and mostly bug fixes (I think I attached my LO in the first post)
My game (new save) was running stable (no crashes) for several hours. Then I enabled Sim Settlements, just the base version, no addon packs. I used the holotape to skip the first chapter (right to the kidnapping part), got a couple of settlements up and running (I used this pack for plans, since they offer basic plans for every settlements, which are very light). Then I took over the castle and used a plan by Gavdaman (which is a little more taxing) and crashes started happening. Since these crashes only happen when changing cells, it is managable, due to autosaves and I've gotten used to quicksaving often, when traversing the "outworld".
My savegames are relatively clean (Resaver shows 74 unattached instances, up from 60 when first enabling SS), but no suspended stacks.
I'll try using another plan for the Castle, but I'd be surprised, if it helps (since all plans use basically the same pool for plots). Looks like I'm stuck with this crash, I've had this exact CTD happen for years, across several different PCs and laptops (all of them strong enough to run FO4), so something in loadorder must be fucked and it looks to be Sim Settlements, or another mod I'm using causing issues with SS.
My other mods are mostly weapon mods, some armor and mostly bug fixes (I think I attached my LO in the first post)
Attachments
Last edited: