the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Scrapped too many settlement building needed for ROTC

SME

Member
Messages
77
It seems I've scrapped too much stuff long ago (possible using one or more of the scrap/cleaning mods and/or the "scrapall" command) and when I try to build in many settlements using ROTC, it leaves items floating in air.

Is there another mod that will restore settlements back to original, even if it means tearing down and rebuilding?
 
Probably not. The scrap all command is safe to use. But if you've made use of settlement altering mods like Clean & simple, or Scrap Everything, there's no way for Kinggath and the team to know what's gone. You could try to uninstall the scrapping mods. But then again, uninstalling mods mid playthrough is seldom painfree, and really not recommended.

The best advice I can give you is to not make use of the RotC at settlements that you've scrapped stuff that isn't scrapable in vanilla.
 
  • Like
Reactions: SME
I was hoping there was some way to destroy (or scrap) the ROTC build, then restore the settlements, then rebuild. Perhaps I'll have to start a new game.
 
Destroying the RotC build is easy. If you activate the blue print on the city planner's desk, there's an option to blast everything with full charges. That will remove everything. And then when you start up the RotC build again, everything that's scrapable in vanilla will be rebuilt.
 
Yeah but I scrapped some non-vanilla stuff earlier and I'm looking for a way to restore them (without starting a whole new game) and rebuild. ;)
 
Don't think there's a way, other than uninstalling the scrapping mod you've used to scrap them with. But you can always build up stuff similar to the scrapped stuff in size and place.
 
  • Like
Reactions: SME
Do you think this mod (mods/22442/ (I can't post full links yet)) will re-add the non-vanilla stuff I scrapped or will it only add the normal stuff? Somebody surely tried this mod with the same problem I'm having.

Also maybe "Cell Ripper – Settlement Save Transfer Tool" (again can't link it)
 
Last edited:
Transfer Settlements will not restore any scrapped items. Unless someone, like this awesomely wonderful person, adds the items to the workbench.
https://rd.nexusmods.com/fallout4/mods/23529

I've never managed to get Cell Ripper to work for me. Sooo... can't say. But I "think" it only rips player built?

Cell Ripper was an interesting first tool, but it's very buggy. In theory you could start a vanilla game, save it, try a rip on a vanilla settlement and then attempt to load that, but I recommend copious backups before trying it and don't expect perfection.

There are a lot of record types that cell ripper can't handle, and corrupting the save wasn't an uncommon side-effect, so backup backup backup backup. Sometimes loading the rip once would fail, and loading the same one a second time would work fine.
 
  • Like
Reactions: SME
I can say this, as a dude that plays this game for the settlement building, you can use mods like Northland Diggers or Homemaker to fill in the gaps. As standard practice I usually scrap almost everything down to ground level, of course this can screw things up as when you place a plot it will appear to be floating. The way I counter this is to use Norland Diggers, it has grass you can place down, under your plots. If there is a space showing or if the plot is hovering the grass will go right under with no problem, if the plot still looks a bit off the ground in some areas I just plop down some tall grasses or clutter, you can find tons of awesome clutter in Homemaker or Creative Clutter.

I have also found that my computer performs better if I scrap as much stuff as I can before I build, because I like to build big, and I have a hefty computer and I still noticed a bit of lag in Sanctuary the other day, until I scrapped a bunch of grass mounds and just grass.

Hope this helps.
 
  • Like
Reactions: SME
If I can figure out how to make a mod (like a container) that I can put all of my inventory in (weapons, armor, food, chems, everything) and then export that as a mod so I can import my items back into my inventory, I'd be willing to start over and do all the quests and settlement building again. That is, if I can't get transfer settlements or cell ripper to work that is and neither seem promising based on replies. You'd think that if you can find a way to scrap something (even it wasn't supposed to be scrapped) you should be able to find a way to put it back.
 
I have also found that my computer performs better if I scrap as much stuff as I can before I build, because I like to build big, and I have a hefty computer and I still noticed a bit of lag in Sanctuary the other day, until I scrapped a bunch of grass mounds and just grass.
I have MASSIVE lag in settlements with more than 10-15 settlers no matter how much I scrap first and my PC specs are pretty good. I was hoping to find a fix for that too but no luck so far. Looking down at the ground stops the freeze/stutter/lag but it's hard to get stuff done looking at the ground.

I might *have* to try the ND or homemaker mods if I can't figure out another way to restore the original settlements or find a way to export my entire character to a new save.
 
Here's suggestion.
Use LooksMenu to save your face. lol that sounded funny!
Use RespecTool to make the 2 bat files.
Start a new game, or grab a vanilla (fresh out of the vault) save off Nexus.
Load it up, apply your make up.
Run the Respec bat files
Use the console to add the gear you want.
When done open the console and save the game with a unique name. save BunnySlippers
Now, anytime you want to start over, or are forced to start over, well BunnySlippers is waiting! :)
 
Here's suggestion.
Use LooksMenu to save your face. lol that sounded funny!
Use RespecTool to make the 2 bat files.
Start a new game, or grab a vanilla (fresh out of the vault) save off Nexus.
Load it up, apply your make up.
Run the Respec bat files
Use the console to add the gear you want.
When done open the console and save the game with a unique name. save BunnySlippers
Now, anytime you want to start over, or are forced to start over, well BunnySlippers is waiting! :)

I already installed looksmenu (and face ripper) and respectool but the problem is the "gear" because I don't want to have to manually add and modify hundreds of weapons, armor, etc. If there was a way to export and import *that* I'd be set. :P
 
I already installed looksmenu (and face ripper) and respectool but the problem is the "gear" because I don't want to have to manually add and modify hundreds of weapons, armor, etc. If there was a way to export and import *that* I'd be set. :P

You may want to look at Kinggath's observation about scrapping mods and what they can do to your game in the "Improving Performance" link in the Wiki. Personally I have been using Spring Cleaning for a long time now but I only use it to scrap inconsequential items I believe such as small piles of dirt, those tall ugly grass clumps, leaves in the streets of Sanctuary, dead vines hanging from parts of the main building pieces, etc, etc.

So far I have not had any framerate or performance issues or issues with other mods because of this. But bear in mind it seems that the problems can occur when your trying to scrap critical parts of the architecture in a settlement so YMMV.

Also bear in mind I am NOT recommending this as a solution or anything to any type of current game issue or mod issue as I am sure that Kinggath knows FAR more about what these mods do in the game than I do. I'm just reporting my experience with this particular mod with the types of things I scrap. I just can't stand all the junk in the streets of Sanctuary, and having a nice level 3 plot somewhere with a giant clump of weeds magically growing thru the floorboards. :grin:grin

In any case the point of this was in that Wiki he mentions that anything you scrapped will return when you uninstall the mod. Although perhaps that should say "SHOULD return" in some of these mods cases. :smile
 
I uninstalled spring cleaning today because it's on the no-no list but I used that too. Even with *everything* scrapped and rebuilt it still lags like mad but maybe I scrapped the wrong stuff...which is why I'm looking for a way to fix that. I haven't tested f04 since removing it though.
 
Speaking of scrapping items and having them return when RotC builds the level 0 blueprint, I can say from experience this does and doesn't happen. I was being greedy and scrapped every god damn thing in Sanctuary to get a bunch of materials, then I ran RotC, and 90 percent of the stuff did come back but some of the stuff didn't like some of the major buildings LOL. So if you want to be a greedy bastage and scrap stuff before you run RotC make sure to only scrap non essential stuff like rubble, or grass, stuff that a designer would not use in the city.

And I use the mod Scrap Everything, not the ultimate edition but the core then the DLC's except for the Vault Tech one I use the Scrap Everything Test Mode Vault Tech for that DLC as it prevents the missing textures bug when you go into Vault 88.

My puter is an i7 with 32 gigs of ram and a nvidia 1080 gpu and I normally run like butter, except when I get into major downtown areas then it starts to slow a bit, and that started to happen in Sanctuary after I had built about 40 buildings. But scrapping more junk stuff seems to have helped a bit.
 
Last edited:
  • Like
Reactions: SME
I uninstalled spring cleaning today because it's on the no-no list but I used that too. Even with *everything* scrapped and rebuilt it still lags like mad but maybe I scrapped the wrong stuff...which is why I'm looking for a way to fix that. I haven't tested f04 since removing it though.

Yea unfortunately the only thing I can think of that should 100% work would either be to rerun the ROtC wizard and let it destroy everything and start over to see if you get back those critical pieces, or if that dosnt work, start a new game with NO mods installed, play till you get to Sanctuary and do your game dialogue with Codsworth, leave town, save, install only SimSettlements mods, maybe just Sim Settlements and ROtC to start with, then load that save and go back to Sanctuary, do the ROtC Wizard since I believe it should auto-run anyways, let it do it's cinematic thing, then try building again and see what happens. That should provide you with the cleanest possible save of all vanila things in Sanctuary except for whatever ROtC changes.

If it's working then then just start adding back your mods a few at a time, paying particular attention to ones that use alot of scripts or make any kind of changes to settlements or settlers other than just cosmetic ones.

Myself I think I accidentally/deliberately deleted some plots after ROtC did it's thing before I knew that was a bad idea for the city plan so I may need to at the very least run the wizard again and let it scrap everything and rebuild back up what it wants to have in place so i'm not missing things that ROtC expects to see or maybe is required for city upgrades.

Hope you get it fixed. :smile
 
  • Like
Reactions: SME
Speaking of scrapping items and having them return when RotC builds the level 0 blueprint, I can say from experience this does and doesn't happen. I was being greedy and scrapped every god damn thing in Sanctuary to get a bunch of materials, then I ran RotC, and 90 percent of the stuff did come back but some of the stuff didn't like some of the major buildings LOL. So if you want to be a greedy bastage and scrap stuff before you run RotC make sure to only scrap non essential stuff like rubble, or grass, stuff that a designer would not use in the city.

And I use the mod Scrap Everything, not the ultimate edition but the core then the DLC's except for the Vault Tech one I use the Scrap Everything Test Mode Vault Tech for that DLC as it prevents the missing textures bug when you go into Vault 88.

My puter is an i7 with 32 gigs of ram and a nvidia 1080 gpu and I normally run like butter, except when I get into major downtown areas then it starts to slow a bit, and that started to happen in Sanctuary after I had built about 40 buildings. But scrapping more junk stuff seems to have helped a bit.

Yea the biggest problem I was having was long load times between transition areas, and also blank load screens about half the time instead of the ones that show some kind of rotating 3d model of something in the game and some game info. That was improved noticeably when I added Kinggath's Papyrus settings to my Fallout4custom.ini from his performance wiki page.

Now the load times are considerably less and the graphic that is supposed to show for the load screens seems to work every time. :smile
 
  • Like
Reactions: SME
Have to check out those Papyrus settings, although my game is tweaked within an inch of it's life, but hey you can always tweak more, you haven't reached your limit until the game implodes.
 
Last edited:
  • Like
Reactions: SME
Top