When the crashing started, it became a ctd no matter how many times i reloaded, always in a settlement. I started removing mods. I got to the point it was instand ctd on startup. The INSTANT ctd still happened on load every single time removing mods. That's when I really started removing even more mods. after 30+ times, I finally found a issue with the sim add-on (they had it on the nexus post tab. That STOPPED THE instant CTD but I could only play a few minutes within that settlement. As for the recurring ctd that continued, i'm guessing it's a building/interior that upgraded (3rd lvl) badly. I wish there was a way to find what caused the ctd. I've loaded back most of my mods, except the sim settlement mods. ZERO crashes. I'm not quite as far in the game as I was when the CTD started up, but i'm getting close now.
Is there any tool that can help narrow down a ctd crash?
Michael, going back. Is the offending mod a “city plan” or regular add-on. If you would be so kind as to send / PM me the name of the add-on I would love to take a look at it. Some have dependency’s.
Still, it is very rare that this happens with add-ons, I have only encountered it once. Still, I had several conversations with the author. the only way to fix it was to go back in the save file, if you had just removed it your save file would be cooked. Additionally, complicateing things like this is who is really conflicting with who. Often one mod gets unjustly blamed where by itself is just fine and stable. It is the users combination that is unstable.
“one of the sim settlement add-on (A mod that admitted it was crashing the game) when I removed it, it stopped crashing on load up, ”
This all sounds really odd, and odd to me means I missed something fundamental.
Also what DLC’s of the game are installed? Season pass or what DLC’s.
Lastly, you cannot remove mods and play forward from that point and expect a stable game. The only way is to find that issue, remove it and then return to your game at a point before that problem was created in your chronological save files.
To be clear: In your write up, you went back to before the CTD started but did you go back to a point before you installed all the mods you uninstalled? If not then, I don’t think there is a tool?Maybe at some point the papyrus log?” Likely now, lots of good luck? haha sorry that is not a tool. but still you might be fine, if it kicks in with CTD at the same point you will need to set up the papyrus log action beforehand if you think that could help. I can’t help with that as I am just starting to play with that, but I would think given the outline, it is a diagnostic tool and a compromise save file isn’t getting fixed by any tool that I know of?
Given all the above adding SS back into a new clean game should be safe, it is highly compatible. That is unless there is still an underlying problem, conflict, vanilla glitch, or mod-save file discipline issues.