Blocky
Member
- Messages
- 30
I think most people play FO4 VR are playing it on a 970 or 980 ti. Performance is very good if the settings are lowered. To have the PC in a different room would mean a lot of wires with the Rift because the sensors are connected to the PC via usb. The Vive sensors only need to connect to a power outlet. And the Samsung Odyssey sensors are inside the headset itself so nothing to plug in.
FO4 VR at 90 fps is a bit less demanding than FO4 4K. Partly because for VR the game sometimes runs at 45 fps and the graphics card doubles the fps to 90 by faking half of the frames.
I think it's worth it. The experiences are just more instinctual in VR. When Marcy walks by at eye level and says "You better shut your mouth about this place!" my mind was thinking we were about to fight lol. Adrenaline pumping and ready to go. When NPCs ambush you and you actually dive down on the floor to hide behind a rock it's kinda intense. The first time a ghoul sprinted and lunged at me it was a Nope, Nope, Nope. I recommend a "walking zombie/ghoul" mod. The radroaches, bloodbugs, and radscorpions are bad enough. It's interesting to see a new settler show up in your settlement. You know everyone's face and outline pretty much in VR like it was an actual person standing in front of you in real life. So when you see someone that looks unfamiliar they definitely stand out more. There was a Black Mirror kind of scene where I came back to the settlement at night and saw a Slenderman looking creature at the workshop. Or even species 8472. It was headless and naked. Kind of looked like this:
But no head, no clothes. Skinnier. Much taller than me. Standing motionless. I guess it happens sometimes if an npc uses your power armor? The person who took that picture is also in power armor so the stretched out npc doesnt look that tall. But it was tall. I think that was even worse than the ghouls. But on the positive side, the standout elements of FO4 VR are definitely settlement building with Sim Settlements and following the main and side stories that have a lot of dialogue. It's too bad that the youtube videos of someone playing VR tends to make people ill. It makes me ill to watch the way the camera moves and shakes around. I can't watch for more than a few minutes. But actually using VR feels fine.
FO4 VR at 90 fps is a bit less demanding than FO4 4K. Partly because for VR the game sometimes runs at 45 fps and the graphics card doubles the fps to 90 by faking half of the frames.
I think it's worth it. The experiences are just more instinctual in VR. When Marcy walks by at eye level and says "You better shut your mouth about this place!" my mind was thinking we were about to fight lol. Adrenaline pumping and ready to go. When NPCs ambush you and you actually dive down on the floor to hide behind a rock it's kinda intense. The first time a ghoul sprinted and lunged at me it was a Nope, Nope, Nope. I recommend a "walking zombie/ghoul" mod. The radroaches, bloodbugs, and radscorpions are bad enough. It's interesting to see a new settler show up in your settlement. You know everyone's face and outline pretty much in VR like it was an actual person standing in front of you in real life. So when you see someone that looks unfamiliar they definitely stand out more. There was a Black Mirror kind of scene where I came back to the settlement at night and saw a Slenderman looking creature at the workshop. Or even species 8472. It was headless and naked. Kind of looked like this:
But no head, no clothes. Skinnier. Much taller than me. Standing motionless. I guess it happens sometimes if an npc uses your power armor? The person who took that picture is also in power armor so the stretched out npc doesnt look that tall. But it was tall. I think that was even worse than the ghouls. But on the positive side, the standout elements of FO4 VR are definitely settlement building with Sim Settlements and following the main and side stories that have a lot of dialogue. It's too bad that the youtube videos of someone playing VR tends to make people ill. It makes me ill to watch the way the camera moves and shakes around. I can't watch for more than a few minutes. But actually using VR feels fine.