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Welcome to Nordhagen Harbour. The original small shack on the beach soon builds into a small fishing port, then gradually develops into a well defended, tourist trap, seafront resort.
The city can eventually house and employ 15 settlers. It makes unashamed use of Uituit's water plots (Junk Town and Flotsam & Jetsum) placed in the harbour. If not using water plots you'll need to customise them with wooden foundations to make them look right. The plan also uses plots from the Year One pack, Wastelend Ventures 1 & 2, Logistic Station, and ruined Homes. Turn left through the gates to find the Caravan section, at first this area is just to cater for the settlements own brahmin, but at level 3 it begins to cater for Bunker Hill caravans.
A couple of apartment buildings, each including washrooms and laundries, are built to house most of the town's occupants.
The western end of town is where the fishermen live and work.
The first building through the gates houses security, an armoury equipped with weapon and armour workshops and a warehouse with the settlements workshop and logistics.
The commercial section of town is the last to develop.
A penthouse suite will be built for the bosses use, including cooking and chemistry stations, and a planning desk over looking the bay.
The town has plenty of entertainment to keep the visitors happy.
The eastern boundary is a working area with water purification plant, and scrap collection.
Level 3 save can be found here: https://www.dropbox.com/s/onpsd4ljzt7nd06/Nordhagen_Lvl3_NDCowdy.fos?dl=0
The city can eventually house and employ 15 settlers. It makes unashamed use of Uituit's water plots (Junk Town and Flotsam & Jetsum) placed in the harbour. If not using water plots you'll need to customise them with wooden foundations to make them look right. The plan also uses plots from the Year One pack, Wastelend Ventures 1 & 2, Logistic Station, and ruined Homes. Turn left through the gates to find the Caravan section, at first this area is just to cater for the settlements own brahmin, but at level 3 it begins to cater for Bunker Hill caravans.
A couple of apartment buildings, each including washrooms and laundries, are built to house most of the town's occupants.
The western end of town is where the fishermen live and work.
The first building through the gates houses security, an armoury equipped with weapon and armour workshops and a warehouse with the settlements workshop and logistics.
The commercial section of town is the last to develop.
A penthouse suite will be built for the bosses use, including cooking and chemistry stations, and a planning desk over looking the bay.
The town has plenty of entertainment to keep the visitors happy.
The eastern boundary is a working area with water purification plant, and scrap collection.
Level 3 save can be found here: https://www.dropbox.com/s/onpsd4ljzt7nd06/Nordhagen_Lvl3_NDCowdy.fos?dl=0
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