Sirlach Well-Known Member Staff member Administrator Moderator Patreon Supporter Verified Builder Support Team Knights of Spamalot Messages 374 Dec 31, 2018 #1 Is it ok to use disable/markfordelete for trash/hedges etc when doing city plans? Will this affect scrap profiles?
Is it ok to use disable/markfordelete for trash/hedges etc when doing city plans? Will this affect scrap profiles?
VersusXV Well-Known Member Staff member Administrator Moderator Patreon Supporter Verified Builder Vault Librarian Knights of Spamalot Messages 827 Dec 31, 2018 #2 Sirlach said: Is it ok to use disable/markfordelete for trash/hedges etc when doing city plans? Will this affect scrap profiles? Click to expand... Good question. I use disable since it should cause TS to not pick up the disabled object for export.
Sirlach said: Is it ok to use disable/markfordelete for trash/hedges etc when doing city plans? Will this affect scrap profiles? Click to expand... Good question. I use disable since it should cause TS to not pick up the disabled object for export.
Yagisan On an indefinite hiatus. Staff member Administrator Community Rockstar City Planner (S3) Verified Builder Support Team Vault Librarian Knights of Spamalot HQ Support Messages 876 Jan 1, 2019 #3 I have used it very sparingly. It appears to work. Place Anywhere's extra object selection also appears to work. Generally I try to work around unscrapable objects. It's not uncommon for me to bury them under rocks, plot bases, junk etc.
I have used it very sparingly. It appears to work. Place Anywhere's extra object selection also appears to work. Generally I try to work around unscrapable objects. It's not uncommon for me to bury them under rocks, plot bases, junk etc.