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Solved Captive from Uit's POW camp has some anger issues.

Grim Experiments

Active Member
Messages
164
So this one captive in particular is attacking Uit's roach, Gregor Samsa (as if he didn't have it bad enough as it is), and one specific guard. I can take her weapon away but she keeps spawning a switchblade. To be clear this is a POW Captive from that plot, not an enslaved and she only started doing it right after I assigned her to the mess hall (2-mins). Worse still is that she keeps unassigning from the mess hall and is attacking people even after I travel away.

My guess is that something triggered her, as in a glitch, not like the guard slipped Gregor into her sleeping bag while she slept, but who knows? If she was attacking me, I would just change her faction code but this is a little different. Does anyone know if there is simply a console command like "npc.set_av chillthefuckoutdude!", that I could use? Or would I need to dig up the factions? Or is just some kooky Fo4 behavior and I would be better off putting her down?

Also, I have been told that these captives should be usable on SS plots, but it remains to be seen. Does anyone know if there are certain assignment arrangements that make this impossible?

Here are my assignment settings (local and global):
Auto Assignment: ON
Auto away from beds: ON
Auto away from work: OFF (i have an enslaved on my salvage beacons desk)
Auto assign unique npc: OFF

If anyone has a solution please, let me know.
 
Okay, she's finally run out of steam. Lol. Crisis averted? I think she just needed to get it out of her system, or... my system needed to catch up.

Still can't assign her to anything and have it stick. At this point Warriors are working on the plot she was supposed to be assigned to so... I guess it just works. Lol.

Still, I wouldn't mind some insight if you have any to share.
 
So this one captive in particular is attacking Uit's roach, Gregor Samsa (as if he didn't have it bad enough as it is), and one specific guard. I can take her weapon away but she keeps spawning a switchblade. To be clear this is a POW Captive from that plot, not an enslaved and she only started doing it right after I assigned her to the mess hall (2-mins). Worse still is that she keeps unassigning from the mess hall and is attacking people even after I travel away.

My guess is that something triggered her, as in a glitch, not like the guard slipped Gregor into her sleeping bag while she slept, but who knows? If she was attacking me, I would just change her faction code but this is a little different. Does anyone know if there is simply a console command like "npc.set_av chillthefuckoutdude!", that I could use? Or would I need to dig up the factions? Or is just some kooky Fo4 behavior and I would be better off putting her down?

Also, I have been told that these captives should be usable on SS plots, but it remains to be seen. Does anyone know if there are certain assignment arrangements that make this impossible?

Here are my assignment settings (local and global):
Auto Assignment: ON
Auto away from beds: ON
Auto away from work: OFF (i have an enslaved on my salvage beacons desk)
Auto assign unique npc: OFF

If anyone has a solution please, let me know.
I think what you have to dig into the captive faction a little bit i dont think what with a command you can do it work.About the other thing i have the default configuration and i can assign them only to agricultural and industrial or residential you cant put them in other plots.
 
I think what you have to dig into the captive faction a little bit i dont think what with a command you can do it work.About the other thing i have the default configuration and i can assign them only to agricultural and industrial or residential you cant put them in other plots.

Just gave it a try, I think you're onto something. I figured martial was out of the question, just didn't think rec would be. Thanks, I didn't even consider that!
 
Worse still is that she keeps unassigning from the mess hall and is attacking people even after I travel away.

I she attacking everyone with fists? What happens if you take her weapons away?

My experience with Captives from the POW plot is that if you equip them with a gun (either give them one or equip them with the one that is still in their inventory) they will aggro.
 
I she attacking everyone with fists? What happens if you take her weapons away?

My experience with Captives from the POW plot is that if you equip them with a gun (either give them one or equip them with the one that is still in their inventory) they will aggro.

No she was unarmed but kept "picking up" a switchblade. There were no switchblades to pick up. She would use her fists but never hurt anyone.
 
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