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hostile

  1. maverikch

    Should SS2 Unique Settlers turn hostile towards you on game decisions?

    Hey guys some botherings thougsh i like to understand and share ;) Some unique settlers are faction bound. but after beating the main game, those npcs stay in the assigned settlement and are still friendly towards the player char though he wiped out their whole faction. even to each other. In...
  2. M

    Question Automatrons turn hostile when enslaving?

    I've built an Automatron companion, to have a sort of Rust Devil aesthetic but when ever I try to enslave a civilian or settler, it turns hostile on me. Is this intended or not? edit: to clarify, it has had no issue with helping with attacking settlements, only with me enslaving them
  3. VintageRawr

    Solved Jammer's Gang Attacking Shank (No One Shown Hostile)

    So I'm tooling around the Commonwealth, capturing the 8 outposts for Shank, and I teleport back to where he is and Jammer's gang is attacking him! No one on my hud is shown as being hostile, and I still have Gage with me so I know the Nuka gangs aren't mad at me. The turrets in the settlement...
  4. Grim Experiments

    Solved Captive from Uit's POW camp has some anger issues.

    So this one captive in particular is attacking Uit's roach, Gregor Samsa (as if he didn't have it bad enough as it is), and one specific guard. I can take her weapon away but she keeps spawning a switchblade. To be clear this is a POW Captive from that plot, not an enslaved and she only started...
  5. Cranky Cat

    Fixed Leader Railroad guards hostile to pretty much everyone

    How are factions set up for Railroad guards created with the leader trait? When Deacon is leader I get Railroad patrols and they are hostile with travelling "Adventurers" NPCs from "NPCs Travel". According to that mod's factions they should be set to be allied with the Railroad. It wasn't...
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