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npc

  1. F

    "If i had a hammer" quest stuck on 4/5 House and Agriculture/Factory Plots

    As the title says I'm stuck on the "If i had a hammer" quest where it doesn't wanna register the last house or agriculture/factory plots. I have tried using only the Sim Settlements 2 mod (with Workshop Framework and HUDFramework 1.0f) but the problem is still there even if i loaded a previous...
  2. VersusXV

    Unique NPC Stat Rebalancing Discussion

    What are people's thoughts about NPC Stat Rebalancing? NPC Stat Cards are pretty straightforward but there's still deciding on SPECIAL stat values(which can affect plot output values). I think an official SS2 NPC rebalancing is probably not likely, so separate mods are probably the way...
  3. Dedovsky

    Freezed npc's

    I've been noticing a bug with sim settlements in my last 5 attempts to play this mod. Everytime I use it npc and companions inside vaults 81 and 88 cannot move. I command my companions to go to some place and they say they can't, and any quest with this vaults gets broken because npc's can't...
  4. D

    Option to disable NPCs and quests

    Please give us the option to completely disable all NPCs relating to the quests and the mod. Obviously, they'd have to be re-enabled to do quests, but if we're using the cheat mode (which I do because the plots and things are what I use SS2 for and there's already more than enough quests in the...
  5. Lizardo

    Question NPC roles completely broken -- slave warriors, faction guards as workers, enslaved dog, + more bugs

    I'm playing on Conqueror, latest patch, although this bug has been happening my entire playthrough (began two patches ago, bug existed each time). Basically, NPC roles are completely broken. There is a dog in my outpost that is called "captive" I currently have a human slave as one of my...
  6. M

    Question Mortal Civilians?

    I'm about 7 hours into a new playthrough and I'm running better settlers with mortality turned on. I like the idea of my settlements facing threats with real consequences, and while civilians add variety, it kinda kills it for me when 3/4 of a settlement is populated with them yet only one...
  7. VintageRawr

    Solved Jammer's Gang Attacking Shank (No One Shown Hostile)

    So I'm tooling around the Commonwealth, capturing the 8 outposts for Shank, and I teleport back to where he is and Jammer's gang is attacking him! No one on my hud is shown as being hostile, and I still have Gage with me so I know the Nuka gangs aren't mad at me. The turrets in the settlement...
  8. I

    Suggestion If it's even possible...

    Could you make an in-game way to toggle existing workshops between; 1. Player Home only (no recruiting, no dismissing companions here, no transferring settlers here from elsewhere, no supply line, no attacks, no radiants). 2. Player and Unique NPC Home (no to recruitment beacon, ??? To supply...
  9. O

    Solved [SOLVED] spawning bug, need help

    This may or may not have to do with sim settlements conqueror, though it seems to have arrived concurrently. Im using a mod called npc spawner- dangerzone, and have been for a while. I use a handful of other mods to spawn npcs on the fly like dangerzone does, and lately they wont spawn or...
  10. Jonnan

    Closed RoTCW: Sanctuary Crash

    Two issues: My first upgrade worked to all appearance flawlessly at the coastal village a new settlement I just started; Crashed with the Cinematic the first time, then seemed to work fine. So I went to try the same thing with Sanctuary; put Preston in charge, crashed consistently. I thought it...
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