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  1. Aeliun

    Anyone experienced same screen-freeze as with the save-bug?

    I do not have CTD's. Not 1. So game is running perfectly. But now in Ch3 I get this screen-freezing. Audio continues, but video is frozen. It reminds me off the save-bug from a while ago. It happens occasionally when I quicksave or when I donate stuff to the City Planners desk. I waited some...
  2. Aeliun

    Is the mod Baka MaxPapyrusOps beneficial for SS2?

    Papyrus- and script-speed is very important for SS2, so I understand. Is this mod something to use a.s.a.p.? Or is it not wise to use this with SS2? Anyone knows?
  3. Aeliun

    Question Blueprints do not show up in Barter screen SOLVED!

    I create a blueprint. Cannot save it directly, but found it in the Blueprint Storage and renamed it. Then I go to a different settlement and place Blueprint Controller. In the Blueprint Storage I can see the renamed blueprint. But when choose Build Blueprint Here, and select Layer New, the...
  4. Aeliun

    HQ Bar Breaks off at the right end *SOLVED*

    Yes SarahAda, do you perhaps know what element of the HUD is being used by the HQ Bar? The breakoff is exactly at the half of the screen. Is it the hitmarker or perhaps the Compass-element? And what elements are being used by the resources-element and the power/water/food meters-element? Because...
  5. Aeliun

    HQ Bar Breaks off at the right end *SOLVED*

    See the picture. The right side (Science) is breaking off. I do use Immersive Hud and FallUI Hud, but there are no items at that place. And I think you cannot make this Bar smaller in MCM. I do use UltraWide 3440x1440. Anyone has a solution to this problem? EDIT: The Culprit is FallUI. Without...
  6. Aeliun

    HQ - Give all rooms unique numbers (for modding)

    Absolutely no response to my suggestion. I really liked this brain-fart (took me several days of deep-thinking) myself. Can someone pls. explain to me why this wouldn't be a good idea? No one would ever place a room at the wrong location again.
  7. Aeliun

    Modifying settler stats via console

    Wauww, nice mod. Will surely try this.
  8. Aeliun

    Modifying settler stats via console

    I've made a setav.txt file in the fallout4.exe directory. Open console, click on the settler, type bat setav (Enter). Then all the stats are applied. The text-file contains: setav strength 10 setav agility 10 setav intelligence 10 setav endurance 10 setav charisma 10 setav perception 10
  9. Aeliun

    Bug Main floor cafeteria missing furniture

    Yep, had that to. Make the back room Cafetaria and the front room Dining. That way I both have them furnished OK.
  10. Aeliun

    HQ Radio Ends, Frozen stiff!

    Nope, disabling XDI didn't help me. And going to Jake before the radiocall didn't help either. He just doesn't answer then. Answering the radiocall has to happen first.
  11. Aeliun

    Frozen after leaving Vault 81 after recruiting Cedric to HQ - Moving Day Quest - SOLVED

    Mmmm, NOT SOLVED. For you perhaps, and that is great, but there are still peeps that aren't helped by just restarting the game.
  12. Aeliun

    HQ Radio Ends, Frozen stiff!

    I think that this happens because HQ Radio puts you in the animations screen, but the getting out animation command isn't processed properly. It happens when Jake calls in after the Comm Array Upgrade has finished (so End of Game). After conversation ends when I say: "Understood", everything...
  13. Aeliun

    Troublesome Readability asams and HQ max workers

    The asams glare on the top part, and the light Grey font of "max workers" in the hq workshop give me a headache. Any solutions for these minor inconveniences?
  14. Aeliun

    "Looking for Yesterday" quest stuck in active quests, after completion?

    CompleteQuest SS2_CharacterQuest_WC_CharlesBakerQuest fixed it for me.
  15. Aeliun

    Do CTD's appear more the further you go into FO4 and SS2?

    Yep, that's a true point you got there. So, disabling PRP-SS2 would be the wise thing to do? Surely, PRP-main is a must-have mod, or is that a tricky one too? It's not mentioned in the Mod Conflict list.
  16. Aeliun

    Do CTD's appear more the further you go into FO4 and SS2?

    The auto-analysis tool is great. I followed all the given recommendations and eliminated several problems with mods, and my game is running almost perfectly now. The occasional CTD often refers to PRP. Is that something others recognize? I also use PRP-SS2.
  17. Aeliun

    HQ Living Quarters not building completely/Room next to elevator

    Yep, I have problems with the same rooms. And Midian, I will look at all your links. And yes, I did search on HQ and didn't find them, like you said.
  18. Aeliun

    HQ Living Quarters not building completely/Room next to elevator

    Some Living Quarters are building flawlessly. But some only half and/or with no lights. Refreshing doesn't help. Known bug?
  19. Aeliun

    No option for giving Disease Cure

    When approaching a settler, I have two functions E: Engineer and R: Tracking. I have disease Cures in my inventory. No way to give the cure. Am I missing something here? No Quicktrade, no Get out of my Face. I do have Extended Dialogue. And yes: in options I have the option ON.
  20. Aeliun

    Jake keeps on following me (starting at HQ)

    Mmm, I was able to fix this, I think. I disabled Jake and saved. Restarted the game an Jake off course was missing. I then used the command line to get Jake's ID code and used the player.placeatme 0E...... (don't know the exact code now) to respawn Jake. And the following stopped. I now just...
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