I know! Damn that measly 3GB (2GB?!?!) limit! We'll make sure to keep WV1 below 200MB so you can be sure at least that one won't bust the budget anymore than it already does.Damn. I simply don't have the additional mod space left. (Down to 38MB, and I'm sure 20 of that is being held hostage by Bethesda for one reason or another.) Thanks for the addition, though!
Yes, it was just too tempting oogling over those assets. While I only used Far Harbor and some Nuka World, Myrmarachne went crazy and has a little bit of everything. WV1 will never need DLC.I didn't notice until it finished downloading that this one needs all the dlcs
I'm so happy! Thank you I tested it for weeks so all the options should work, but if you see anything weird, please let us know. I wanted to make it whole but quirky.Only tried out the metal townhouse so far, but worth d/l for that alone.
That would be the Battlefield playing part of the team. ”Nothing as satisfying as a good shovel-smacking”.*ahem* who's idea was the shovel?
We had missed to warn of requirements for the AIO! fixed now, and thanks for noticing and letting us know.Sounds great, love the original pack, but I didn't notice until it finished downloading that this one needs all the dlcs
Hehe - I kept getting knocked off too, by the 3rd floor door as well. You'll get used to it and nimbly move out of the way faster than you know!I laughed my ass off when the 2nd floor door opened and knocked me off the steps.
at the same place when is ready you will see "upgrade"Seem to be stuck how to change style - I have a stone house at level 1, how do I pick the style for the next level. have got don't auto update on.
Yes, as Karyusan says, with the ASAM sensor on the plot pole you have an option Manage Upgrades. When the plot is ready to upgrade (same requirements as for regular residentials), click this and you will have an option to Upgrade and get a menu where you choose what you like to upgrade to.Seem to be stuck how to change style - I have a stone house at level 1, how do I pick the style for the next level. have got don't auto update on.
While pushing you off the edge is expected door behavior, being unpassable isn’tI've got a couple now with the 2nd floor door pivoting fron the center, and therefore unpassable. Refreshing the plots didn't fix it.
EFIT: I think the latest SimS update 3.1.4 might help get spawned items to work better, so that might help too. You still need to refresh the plot again after loading the update.
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