- Messages
- 152
I like to let questions build up before I answer, and I dare say we've got some good ones piled up now, so let's get to it!!
As for why he does not the take the note right away? Two reasons, story wise he's currently distraught over the death of someone close to him, gameplay wise, it's not what I wanted the player to focus on at that moment.
However, on a point of writing/design, why would you the Player be the only one to notice certain details? Because otherwise -everything- would be ruined for the Player by the much smarter NPCs figuring it all out before you, and pointing it out before you've even had a chance to find your own clues, consider the possibilities, and then be given the opportunity at the best time for a rewarding pay off by pointing certain things out for yourself!
Call it a quirk of game design, especially when limited by lines the Player is able to speak (things take a little more setting up than usual).
It's not a one to one type thing though. Fallout is a fantasy world with it's own quirks and structure, not everything would or should (in my opinion) be a direct representation or analogy for something from the real world. However, in terms of when he was being written, him having similar traits to someone "on the spectrum" -was- directly stated. Good catch!
(Let me know if I missed any questions!)
Just a red shirt, but also a small nod to few characters from other franchises with the same name.In "The Disappearance of Jake Evans" Jake toasts a Gunner named Shepard. Was there ever any more to this character or was he just a red shirt to show Jake wasn't worthless in fight?
Oddly enough I've somehow lost the full list for that... I shall post if I find it. Some of the characters I cut off were fully revealed in Chapter 3 (like LaMont), others I hope we can get out in future content!Do we need to know about these characters yet?
You should be able to return to Mansfield post quest and hand him the orders (a small reward for those returning to engage with him). You should also get some XP and an item (currently not implemented I think), and there -will- be pay off if we get to release future content.Gault 81 still doesnt acknowledge the gunner orders you get from Mansfeld's sister encounter. What were they intended to do - and will they ever do anything?
As for why he does not the take the note right away? Two reasons, story wise he's currently distraught over the death of someone close to him, gameplay wise, it's not what I wanted the player to focus on at that moment.
I won't go too far into details on this one, as I hope to get Lupe her own quest line with post release content that will explain more about her.I've got a CH3 one, although I'm not sure who would be the best writer to ask about it.
It's early in so it's not a HUGE spoiler or anything, but Ima still ispoiler it anyway, right below this.
I know at least some of the team is watching as all the Youtubers upload their playthroughs, so I must know: Why am I apparently the only one that didn't decide Lupe must be a synth because she survived the vertibird crash with barely a scratch? Was that the intent there, or did she just roll a critical success on a Luck check?
And a silly one: the bit where Jake talks to you after you wake back up after that one scene... how hard was it to resist putting the Skyrim Intro Scene lines there?
However, on a point of writing/design, why would you the Player be the only one to notice certain details? Because otherwise -everything- would be ruined for the Player by the much smarter NPCs figuring it all out before you, and pointing it out before you've even had a chance to find your own clues, consider the possibilities, and then be given the opportunity at the best time for a rewarding pay off by pointing certain things out for yourself!
Call it a quirk of game design, especially when limited by lines the Player is able to speak (things take a little more setting up than usual).
But I award you full points on paying attention...
That would be a safe assumption to make about him.Alright, I know how risky the territory is that this question will open, and I'm not sure who was directly responsible, but I must know.
And yes I know you're still lurking there Sirick even if you're not posting much if at all at the moment
Is Salvador meant to at least give the impression of being On The Spectrum? This line in the attached screenshot is something I have word for word said out loud myself, and the way he talks about seeing the world as mathematical probabilities while knowing he has no social skills... hitting a bit close to home here. I'm not nearly as manly-hot as he is tho
It's not a one to one type thing though. Fallout is a fantasy world with it's own quirks and structure, not everything would or should (in my opinion) be a direct representation or analogy for something from the real world. However, in terms of when he was being written, him having similar traits to someone "on the spectrum" -was- directly stated. Good catch!
(Let me know if I missed any questions!)