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The Hope of Far Harbor Pt 1

I tried to install it and it didnt go well. :/
wj.JPG
Download to 100% worked fine its accessing other problems and the windows is so small I cant see whats wrong.
My Setup is C has Windows, D has Steam, downloads, games, etc, E is my archive.
 
I tried to install it and it didnt go well. :/
View attachment 20552
Download to 100% worked fine its accessing other problems and the windows is so small I cant see whats wrong.
My Setup is C has Windows, D has Steam, downloads, games, etc, E is my archive.
That appears to be a UAC error.
Please place Wabbajack.exe in a location like C:\wabbajack and run it from there.

Wabbajack DOES NOT support non-standard Windows installations. This includes installations with UAC disabled or removed.
If you have UAC disabled - re-enable via the Control Panel and restart your PC
 
That appears to be a UAC error.
Please place Wabbajack.exe in a location like C:\wabbajack and run it from there.
Been running off D drive. C drive gave the same error.
Wabbajack DOES NOT support non-standard Windows installations. This includes installations with UAC disabled or removed.
If you have UAC disabled - re-enable via the Control Panel and restart your PC
Im not sure what a UAC is - some sort of account control thing?
 
Been running off D drive. C drive gave the same error.
It's unzipped, right?
Im not sure what a UAC is - some sort of account control thing?
It's part of Windows. The bit that stops you and asks for Administrator rights to do things.

If you right click on Wabbajack.exe and select "Run as administrator" does it complete?
 
It's unzipped, right?

It's part of Windows. The bit that stops you and asks for Administrator rights to do things.

If you right click on Wabbajack.exe and select "Run as administrator" does it complete?
It was trying to install from the zip file when I unpacked it (I guess?) the D drive installation worked once I unzipped it and THEN installed it.
wabajack2.JPG
So time for downloadin' :)
 
I dont know how to get this installed. I hate to ask it but can you tell me what Im supposed to do to install the SS2 Wabbajack?
 
I dont know how to get this installed. I hate to ask it but can you tell me what Im supposed to do to install the SS2 Wabbajack?
Just follow along with this video, exactly.
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@Skywise001 Sorry for chiming in on the late side but if I'm not mistaken you can export your layout using "Transfer Settlements" and then convert it over to an SS2 plugin? Hopefully someone can confirm this for me- I don't have SS2 installed to check it.
 
@Skywise001 Sorry for chiming in on the late side but if I'm not mistaken you can export your layout using "Transfer Settlements" and then convert it over to an SS2 plugin? Hopefully someone can confirm this for me- I don't have SS2 installed to check it.
He can not. It doesn't work correctly for SS2, and it would produce an invalid competition entry as that is a prohibited mod for the contest.
 
He can not. It doesn't work correctly for SS2, and it would produce an invalid competition entry as that is a prohibited mod for the contest.
If that's the case... and it's a mimimal load order, could he pass his game save to another person(team member? or someone that wouldn't 'invalidate' the entry?) that could then successfully export it?
 
If that's the case... and it's a mimimal load order, could he pass his game save to another person(team member? or someone that wouldn't 'invalidate' the entry?) that could then successfully export it?
He could have sent them to me, and I have been available in the same builders discord as him - but he didn't and this thread is the first I knew about him having trouble, so it's too late for April.

I want to solve the root cause of this problem though, so he can enter all future contests.
 
Let me think for a sec... a script writes text which contains object and position information to the papyrus log which is then read and those text lines which contain that information is extracted and a plugin is bult from that? I wonder if the papyrus shows signs of the export? From what I could tell the export options weren't available from the workbench(at least from one pic I saw).

Would the papyrus show that WSFW was trying to export the settmement even if the data records couldn't be written to it?
 
Let me think for a sec... a script writes text which contains object and position information to the papyrus log which is then read and those text lines which contain that information is extracted and a plugin is bult from that? I wonder if the papyrus shows signs of the export? From what I could tell the export options weren't available from the workbench(at least from one pic I saw).
The missing options are sign of a broken installation. That is why I want him to install the SS2CPC Wabbajack. It sets up a known good install, designed specifically for the contest.

Would the papyrus show that WSFW was trying to export the settmement even if the data records couldn't be written to it?
No. It's missing the options to even export.
 
The missing options are sign of a broken installation.
That makes sense- some scripts appear to be there... like the 'entry' point to show the options(from the [SPACE] selection from the workbench), and others. I'm wondering(though I haven't looked) if the workbench option script checks for other scripts and presents those options to the user if their present? Wrappping them around a conditional.

The only thing I can think of for a quick test(with the current installation "as is") would be to extract the WSFW BA2, then copy the scripts over to the game installation folder noting the overwrites(or skipping them at least for the first test), and see if that resolves the problem. Though INI options would need to be set to allow overriding with loose files, and if it doesn't, copy them again overwriting everything(which would include the scripts copied the first time around).

I'm hoping that would keep the 'broken' or overridden scripts 'constrained' to WSFW(even though SS2 could be 'broken' also), to at least get the settlement exported.
 
The reason I want him to install the SS2CPC Helper wabbajack, is that it creates a totally separate installation of Fallout 4, already set up for the City Plan contest, including the required save files, settlement location, and configuration files. He can then simply copy his save files over, and export them from that. No need for him to make additional changes to his main installation.
As the SS2 team member in charge of the contest, I strongly prefer all entrants to use the SS2CPC Helper wabbajack as it avoid most ways of accidentally making an invalid entry.
 
As the SS2 team member in charge of the contest, I strongly prefer all entrants to use the SS2CPC Helper wabbajack as it avoid most ways of accidentally making an invalid entry
I definitely don't want to invalidate his entry. I was thinking with a possible 'broken' installation that SS2 doesn't check the presence of all scripts before notifying of a potential problem, only a select few.

Here's a list of files from the WSFW BA2 file- I was initially looking for anything I could relate to 'manage', as a plcate to start to try and isolate where or which script file isn't working. Since everything is in BA2 files, would be asy to check to see if all those are with their associated plugin files? I don't use Vortex or Mod Organizer 2 and there was another user that was missing their texture BA2 during one of those installations.
 

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The quickest and simplest way to get to a good export is to follow Yagisan's advise and install the SS2CPC Helper and transfer saves over.

If your not using Vortex or MO2 the next most likely option is that you are using NMM. Unfortunately files going missing are a historic problem with NMM, and that may be the issue there. But we are starting to get into separate issues.

If things export properly after transferring saves over to the WJ install, then we can start troubleshooting what is happening to the current install. and I think the first step there is redownloading all the SS2 mods that are being worked with to try and eliminate the possibility of a bad download. I can see what your saying with trying to see if a specific thing is missing, but I think those steps would happen further down the road if the simple options work first.
 
@Skywise001 Were you able to get the SS2CPC Helper installed?
 
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