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Nordhagen Beach Bugs for RotC

damanding

Cluttered Mind
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Please post bugs specific to Rise of the Commonwealth and Nordhagen Beach in this thread.
 
Seems Obsolete Object removal isn't picking up the beacons.
Level 2 btw
Fallout 4 Screenshot 2017.12.30 - 21.32.33.13.png
 
The 2 agi plots by the road, next to the martial plot...
Nav is porked by the Cliff Grass. If you remove them and the rocks then lower the plots 30 (see next image) they work and look good.
Fallout 4 Screenshot 2017.12.30 - 21.38.13.25.png
Lowered 30
Fallout 4 Screenshot 2017.12.30 - 21.39.36.92.png

uumm... intentional?
Fallout 4 Screenshot 2017.12.30 - 21.49.36.18.png
 
aim at the bridge while standing on it and you'll see a familiar prompt.
 
Floating plot. I did try upload a pic of that, but it was to large.
Agricultural plot, close to the road, next to "access" path.
 
I'm having lots of problems with my level 0 settlements, not only Nordhagen Beach but also Sunshine Tidings Co-Op. Basically buildings are being spawned with their supports above the ground, floors intersecting each other and stairs blocked by floors. I don't know what's happening or if it's normal. Please help!
 
I'm having lots of problems with my level 0 settlements, not only Nordhagen Beach but also Sunshine Tidings Co-Op. Basically buildings are being spawned with their supports above the ground, floors intersecting each other and stairs blocked by floors. I don't know what's happening or if it's normal. Please help!
Are you by any chance using Vanilla Extensions? If so, that is currently a known mod conflict.
 
Is it possible that one day these mods could run with each other without conflict?
Should, Etheron, who is the author of Vanilla Extensions, actually works quite a bit with SS, as well, he's allowed the add-on authors of SS to use his assets. So I'm sure he's working on a fix for the conflict.
 
Peter is it, the kid here, counts towards having no bed, but can't assign him one, so just like codsworth at sanctuary I am constantly hearing them whinge about not enough beds enough though there are tons.
 
I usually mark him assignable and then give him an ag plot and a residential. He won't actually use his new bed but he'll stop whining about it
 
Peter is it, the kid here, counts towards having no bed, but can't assign him one, so just like codsworth at sanctuary I am constantly hearing them whinge about not enough beds enough though there are tons.
Fingers crossed KG implements something along theses lines...
Killable Children fixes the assignment problems. Plus.. they use all the assets adults do and help defend the settlement.
I just change their essential flag back to 1, so they don't die.
 
--- bat assign.txt ---
setpv bCommandable 1
setpv bAllowMove 1
setpv bAllowCaravan 1
addkeyword WorkshopAllowCommand
addkeyword WorkshopAllowMove
addkeyword WorkshopAllowCaravan

throw a text file in your fallout directory with those commands in it
highlight the little jackass in console
bat assign

Now he's pretty much a regular settler

No other mods needed :)
 
--- bat assign.txt ---
setpv bCommandable 1
setpv bAllowMove 1
setpv bAllowCaravan 1
addkeyword WorkshopAllowCommand
addkeyword WorkshopAllowMove
addkeyword WorkshopAllowCommand

throw a text file in your fallout directory with those commands in it
highlight the little jackass in console
bat assign

Now he's pretty much a regular settler

No other mods needed :)
Shouldn't that last line be..
addkeyword WorkshopAllowCaravan
Just wondering!
 
yeah, brain fart, typed it from memory...

*** edit edit edit ***

What line? it says what it's supposed to. :)
 
Well I guess a little redundancy is good insurance. LOL!
I quoted it... so ya not getting off that easy! hehehehehe
 
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