- Messages
- 773
Abbey of the Mother of Fog (Aka: National Park Visitor Centre)
A Children of Atom themed settlement with accommodation and work for up to 15 settlers. As a basic settlement it is designed to be self sufficient for food, water, maintenance costs and defence. The plots used are balanced towards being used as a Conqueror Outpost.
Add-ons used: Wasteland Ventures 1 & 2 (The designs of these dedicated Atomites have made a huge impact on the design of this Abbey), Sim Scrappers, Pra's add-on, IDEK's Logistics, & Industrial Revolution.
12x Interior residential plots, plus 3 beds.
4x Agricultural plots (2x2 ext)
3x Martial (field hospital, security office, armoury)
3x Commercial (vending machines, chem vendor, bar)
3x Recreational (crematorium, mess hall, training)
1x Industrial (Logistics station)
1x Advanced Industrial (Distillery)
"Atom has guided our path to the promised lands of Far Harbour.
There is an existing congregation of Atomites already residing on the island. The people we first encountered after landfall have such a poor impression of these other followers of Atom, that they talk about their problems with them as if they do not recognise that we too are Atomites. Given the clothing myself and my personal followers are wearing it shouldn't be hard. We must first stabilise the political situation here by either brokering peace or destroying those who stand in the way of devoting this island to the lord of the glow. A grumpy old islander, who claims to hate Atomites, has amazingly allowed us to set up a camp on his land as we begin to explore the Island. A refuge of synths also allows me free run of their facilities. Atom or his emissary on the island must be veiling our true forms from the eyes of the islands inhabitants.
A mysterious emissary of Atom has appeared to me several times. She has provided me with an enigmatic introduction to the existing Atomite church and revealed many of the islands secrets. The resident Atomites refer to her as the Mother of Fog. Her cryptic messages have pointed me towards a possible resolution to the islands politic situation.
When that is done I intend to build an abbey dedicated to this saint of Atom. An old visitor centre I passed through appears to be an ideal building to develop. May Atom Guide my hand."
Our Lady of the Fog: The contents of the old car-park have been transformed into the statuesque form of our patron. May she always watch over us.
The Church: The old visitor centre has become our main church, its tower provides a great view of the surrounding lands. Power generation is provided by old vehicles turned onto condensed fog fuelled generators, one just outside the entrance to the church, the other chugging away under the pulpit.
The Infirmary: The island's dangers are many and varied, so we have both a field hospital and doctor (chem vendor).
The Refectory: Where the brothers and sisters come to take sustenance from the bar or mess. The kitchen is equipped with cooking and alchemy work stations. Additional supplies can be obtained from the fantastic new vending machines in the foyer (courtesy of brother Pra).
Abbott's Chambers: The Abbott (player) has their own well appointed suite to retire to within the Church.
The rest of the brethren are housed in the dormitories.
Armoury & Guardroom: The entrance to the inner grounds has a security station and armoury. Additionally workstations are provided to allow brethren to maintain and upgrade their own weapons, armour and power armour. Upstairs can be found a training room to help keep our brethren in shape.
The Spring: When we first began to work on the site our work was blessed by Atom bringing forth a spring. It now flows into holy pools which are in turn processed first as drinking water and then into strong spirits in the distillery.
The fog condensers: are a point of contention with our brethren at the Nucleus. They see them as abominations that thwart the will of Atom. Yet we have found that they can be used to collect Atom's gift. The holy liquid can be used in ceremonies or even to power our generators. As such we have built shrines around them.
The Cemetery: Building the Abbey and surviving what the island has to throw at us was hard, many devoted Atomites now rest at peace here (even if cremated first, we need to get the division bit in).
Level 3 save:
https://www.dropbox.com/s/tcydwwke1vivpnv/NDCowdy_Visitor_Centre_L3.fos?dl=0
A Children of Atom themed settlement with accommodation and work for up to 15 settlers. As a basic settlement it is designed to be self sufficient for food, water, maintenance costs and defence. The plots used are balanced towards being used as a Conqueror Outpost.
Add-ons used: Wasteland Ventures 1 & 2 (The designs of these dedicated Atomites have made a huge impact on the design of this Abbey), Sim Scrappers, Pra's add-on, IDEK's Logistics, & Industrial Revolution.
12x Interior residential plots, plus 3 beds.
4x Agricultural plots (2x2 ext)
3x Martial (field hospital, security office, armoury)
3x Commercial (vending machines, chem vendor, bar)
3x Recreational (crematorium, mess hall, training)
1x Industrial (Logistics station)
1x Advanced Industrial (Distillery)
"Atom has guided our path to the promised lands of Far Harbour.
There is an existing congregation of Atomites already residing on the island. The people we first encountered after landfall have such a poor impression of these other followers of Atom, that they talk about their problems with them as if they do not recognise that we too are Atomites. Given the clothing myself and my personal followers are wearing it shouldn't be hard. We must first stabilise the political situation here by either brokering peace or destroying those who stand in the way of devoting this island to the lord of the glow. A grumpy old islander, who claims to hate Atomites, has amazingly allowed us to set up a camp on his land as we begin to explore the Island. A refuge of synths also allows me free run of their facilities. Atom or his emissary on the island must be veiling our true forms from the eyes of the islands inhabitants.
A mysterious emissary of Atom has appeared to me several times. She has provided me with an enigmatic introduction to the existing Atomite church and revealed many of the islands secrets. The resident Atomites refer to her as the Mother of Fog. Her cryptic messages have pointed me towards a possible resolution to the islands politic situation.
When that is done I intend to build an abbey dedicated to this saint of Atom. An old visitor centre I passed through appears to be an ideal building to develop. May Atom Guide my hand."
Our Lady of the Fog: The contents of the old car-park have been transformed into the statuesque form of our patron. May she always watch over us.
The Church: The old visitor centre has become our main church, its tower provides a great view of the surrounding lands. Power generation is provided by old vehicles turned onto condensed fog fuelled generators, one just outside the entrance to the church, the other chugging away under the pulpit.
The Infirmary: The island's dangers are many and varied, so we have both a field hospital and doctor (chem vendor).
The Refectory: Where the brothers and sisters come to take sustenance from the bar or mess. The kitchen is equipped with cooking and alchemy work stations. Additional supplies can be obtained from the fantastic new vending machines in the foyer (courtesy of brother Pra).
Abbott's Chambers: The Abbott (player) has their own well appointed suite to retire to within the Church.
The rest of the brethren are housed in the dormitories.
Armoury & Guardroom: The entrance to the inner grounds has a security station and armoury. Additionally workstations are provided to allow brethren to maintain and upgrade their own weapons, armour and power armour. Upstairs can be found a training room to help keep our brethren in shape.
The Spring: When we first began to work on the site our work was blessed by Atom bringing forth a spring. It now flows into holy pools which are in turn processed first as drinking water and then into strong spirits in the distillery.
The fog condensers: are a point of contention with our brethren at the Nucleus. They see them as abominations that thwart the will of Atom. Yet we have found that they can be used to collect Atom's gift. The holy liquid can be used in ceremonies or even to power our generators. As such we have built shrines around them.
The Cemetery: Building the Abbey and surviving what the island has to throw at us was hard, many devoted Atomites now rest at peace here (even if cremated first, we need to get the division bit in).
Level 3 save:
https://www.dropbox.com/s/tcydwwke1vivpnv/NDCowdy_Visitor_Centre_L3.fos?dl=0
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