Comiconomist
New Member
- Messages
- 16
Super impressed with what I've seen of the mod so far.
I'm stuck on "Let Sleeping Dogs Lie": I've killed the three raiders and looted the key of Amos' body, but the dog inside the shed does not respond in any way when I activate the "talk" option.
Some lower priority stuff:
- The robco voice from the ASAM sensors didn't play for me at all. I got subtitles but no audio.
- Old Paul has a line where he says something like "peak my curiosity": this should probably be "pique". Similarly, sometime early on someone says "Not to shabby": this should be "too". Just a matter of fixing the subtitle text.
- The apostrophes in Jake's terminal in concord appear as ugly rectangles: not sure if all apostrophes appear that way in the game and I just never notices, or if Bethesda used different apostrophes, or if Bethesda just never uses apostrophes in terminals.
I'm stuck on "Let Sleeping Dogs Lie": I've killed the three raiders and looted the key of Amos' body, but the dog inside the shed does not respond in any way when I activate the "talk" option.
Some lower priority stuff:
- The robco voice from the ASAM sensors didn't play for me at all. I got subtitles but no audio.
- Old Paul has a line where he says something like "peak my curiosity": this should probably be "pique". Similarly, sometime early on someone says "Not to shabby": this should be "too". Just a matter of fixing the subtitle text.
- The apostrophes in Jake's terminal in concord appear as ugly rectangles: not sure if all apostrophes appear that way in the game and I just never notices, or if Bethesda used different apostrophes, or if Bethesda just never uses apostrophes in terminals.