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JtBryant's Dev Diary

Ok. Crap. Trying to figure out how to re do my settlements. They all had level 3 substations and pump houses.
 
Sorry about that, the only reason I call the prior versions a beta was because I knew 1.0.0 would break a lot of things. Although I didn't know I would take it this far.
 
It is fine man. I just am trying to not restart because I am working on a survival run and actually getting past finding valentine before having to restart do to something. All the changes are making it both a challange and fun.
 
I'm no longer using it, but if anyone wants to re-add it their mod I'm leaving the beta version up.

Edit: I'm going to take a few days off before I start trying to get SimTowers or Foundations updated
 
@Xs Toxiin You can only have one as they are incompatible according to @JtBryant . You would have to pick one. The one called Beta is the update for the one that has been available for some time where as the other one is a completely new addon set that uses the new upgrade tree framework.
 
They do dissappear. Walked into settlements that had no power or water. SUch is life. Looking at some mods to see if I want to add them when I start the new run.
 
I do want feedback on how the barracks are functioning. Since it would take several days to test the quest-checks myself, I need to know if they work correctly. And the guard patrols works in my test game but since people had problems with them last time please tell me if they just stand around.
 
It will be some time before I can check in. Doing survival with Common Weath at war. I have to kind of go slow and smooth.
 
I downloaded your mod today but I don't see either of the new building in the list that allows you to change the building. And the mod says there is a 2x2 martial plot and I don't see it in my plot selections. Help please,
 
I downloaded your mod today but I don't see either of the new building in the list that allows you to change the building. And the mod says there is a 2x2 martial plot and I don't see it in my plot selections. Help please,
Have you found the sensors and the holotape? The mod is finaly installed after you used the holotape. Before that you don't see any changes
 
Quick question: Is the Battery Bank (as an Advanced Industrial plot) supposed to be generating a resource for its eventual upgrades? I've had one down for about 2 in-game weeks (Automotron takes a while on Survival), but it has not generated anything in the Plot inventory nor is it ready for an upgrade. Is it simply time, or is there some other qualifier for the Battery Bank upgrades to become available?
 
None of my plots generate resources, I didn't think about that for upgrading the plots. @kinggath How do the Advanced Industrial plots handle upgrades when the plot doesn't generate resources.
 
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