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So I have had this weird issue in two settlements, where the game will sometimes crash after a certain time after arrival. It happens rarely, and waiting for a while in another location seems to prevent the crash from happening, and the only thing the two have in common which no other settlement has is the toy factory.
After the crash, I see errors like this in the log:
I've read that this is probably harmless, but it's the dead last entry in the log.
I have a save where I can reliably reproduce it, and I also backupped the log, if that helps.
After the crash, I see errors like this in the log:
[08/14/2017 - 05:51:04PM] error: (FF0311B8): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture".
stack:
[ (FF0311B8)].mytigioDLC05:workshopbuilderscript.PlayAnimation() - "<native>" Line ?
[ (FF0311B8)].mytigioDLC05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199
[ (FF0311B8)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119
[ (FF0311B8)].mytigioDLC05:workshopbuilderscript.TryToFireProjectile() - "E:\SteamGames\steamapps\common\Fallout 4\Data\Scripts\Source\User\mytigioDLC05\workshopbuilderscript.psc" Line 143
[ (FF0311B8)].mytigioDLC05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208
[08/14/2017 - 05:51:04PM] error: (FF023243): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture".
stack:
[ (FF023243)].mytigioDLC05:workshopbuilderscript.PlayAnimation() - "<native>" Line ?
[ (FF023243)].mytigioDLC05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199
[ (FF023243)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119
[ (FF023243)].mytigioDLC05:workshopbuilderscript.TryToFireProjectile() - "E:\SteamGames\steamapps\common\Fallout 4\Data\Scripts\Source\User\mytigioDLC05\workshopbuilderscript.psc" Line 143
[ (FF023243)].mytigioDLC05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208
stack:
[ (FF0311B8)].mytigioDLC05:workshopbuilderscript.PlayAnimation() - "<native>" Line ?
[ (FF0311B8)].mytigioDLC05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199
[ (FF0311B8)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119
[ (FF0311B8)].mytigioDLC05:workshopbuilderscript.TryToFireProjectile() - "E:\SteamGames\steamapps\common\Fallout 4\Data\Scripts\Source\User\mytigioDLC05\workshopbuilderscript.psc" Line 143
[ (FF0311B8)].mytigioDLC05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208
[08/14/2017 - 05:51:04PM] error: (FF023243): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture".
stack:
[ (FF023243)].mytigioDLC05:workshopbuilderscript.PlayAnimation() - "<native>" Line ?
[ (FF023243)].mytigioDLC05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199
[ (FF023243)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119
[ (FF023243)].mytigioDLC05:workshopbuilderscript.TryToFireProjectile() - "E:\SteamGames\steamapps\common\Fallout 4\Data\Scripts\Source\User\mytigioDLC05\workshopbuilderscript.psc" Line 143
[ (FF023243)].mytigioDLC05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208
I have a save where I can reliably reproduce it, and I also backupped the log, if that helps.