Tal
Active Member
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- 112
I've got 7 cities going and I don't know if it is 3.03 or the number of cities but I hit a big lag input wall today. It would take 30 seconds or longer to get any menu to pop up, and I finally crashed it by donating a bunch of junk to Abarnathi to get it to 100%. Which, I've read not to do, so that was my fault. I have a very high end system. My read is there's just a lot going on with the script.
The lag was consistent from Sanctuary to Red Rocket to Abernathy. I play on Survival so Fast Travel is disabled. I first noticed it in Starlight DriveIn when I tried to upgrade the plot. I do not have Starlight DriveIn auto-managed by a Companion. Since the menu to upgrade did not come up, I left to head to Abarnathy. The menu popped up a few seconds out of the build zone and went wonky, but the GUI went away without a problem when I selected cancel.
Weapon Bench, Worshop, and such were not affected. Just SS GUI menus.
The lag was consistent from Sanctuary to Red Rocket to Abernathy. I play on Survival so Fast Travel is disabled. I first noticed it in Starlight DriveIn when I tried to upgrade the plot. I do not have Starlight DriveIn auto-managed by a Companion. Since the menu to upgrade did not come up, I left to head to Abarnathy. The menu popped up a few seconds out of the build zone and went wonky, but the GUI went away without a problem when I selected cancel.
Weapon Bench, Worshop, and such were not affected. Just SS GUI menus.
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