NeO_Obsidian
New Member
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- 9
I am absolutely loving the HQ feature so far, along with the rest of the mod!
My previous issue with insufficient "Facilities Energy" was fixed with the recent hotfixes, but something else has popped up and I think I'm stuck in a situation that I can't resolve.
When the tutorial quest for HQ was finished, one of the first set of jobs I gave was to clean the main lobby area, and some of the offices around that area. Soon after, I started getting the prompts about diseases, and the Nightingale quest line. Those cleaning jobs never finished. Since then, I have finished those quests, and cleaned every single other area of the HQ successfully, on all levels. However, the lobby and two office areas are still messy, and I can't find wall plaques for them, so I think those tasks got stuck in the ether.
I also have the issue that others have with "0 Scrap Logistics" even though I have set up supply agreements, though I believe this is already being looked at.
I can provide a save file if it's helpful. Hopefully this is something that could be fixed without needing a save rollback! A console command to trigger these areas as "clean and ready for construction" perhaps.
Thanks.
My previous issue with insufficient "Facilities Energy" was fixed with the recent hotfixes, but something else has popped up and I think I'm stuck in a situation that I can't resolve.
When the tutorial quest for HQ was finished, one of the first set of jobs I gave was to clean the main lobby area, and some of the offices around that area. Soon after, I started getting the prompts about diseases, and the Nightingale quest line. Those cleaning jobs never finished. Since then, I have finished those quests, and cleaned every single other area of the HQ successfully, on all levels. However, the lobby and two office areas are still messy, and I can't find wall plaques for them, so I think those tasks got stuck in the ether.
I also have the issue that others have with "0 Scrap Logistics" even though I have set up supply agreements, though I believe this is already being looked at.
I can provide a save file if it's helpful. Hopefully this is something that could be fixed without needing a save rollback! A console command to trigger these areas as "clean and ready for construction" perhaps.
Thanks.
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