I have spent an inordinate amount of time trying to troubleshoot these issues but am at the end of my rope. I'm using just the base 3 in one and some additional building plan packs, not running any city plans or such, no conquering... about as simple as sim settlements can get. I'm running into what might be two different CTD's I cannot for the life of me solve. Already found a bunch of scripting issues with fallrim that I fixed or got rid of, but that turned out to be unrelated to the crashing.
First one acts like the scrap crash... but isn't. It acts exactly like it; crashing one second after fast travelling/loading a save, scrapping or moving power objects etc. Only the power grid tools find no issues nor corruption in the affected settlements, and through hours of testing I have been able to determine that this happens only when a power-producing plot is connected to the settlement power grid. none of the 3 conditions the scrap crash happens under apply either, to my knowledge, as the only thing that does anything even remotely related is sim settlements and I only plop down plots and sometimes designate what should be built on them.
The other CTD seems distinctly different enough that it might be another issue entirely, and I have much less information about why and how it happens. It's simple. 10-30 seconds after arriving into an affected settlement, whether it's via fast travel, loading a game there or arriving by foot, the game crashes. If there's anough time, I can sprint far enough form the settlement to avoid the crash. Most bafflingly this started affecting outpost zimonja right after setting it up. There's nothing but a generator, beacon, an Ideks logistics station and the powr line connecting them there. Before that I tohught maybe somethign was being upgraded to a corrupted texture, but ideks is definitely not the culprit here (not all settlements are affected, and disabling ideks doesn't fix the issue. That leaves zimonja with an empty plot and still produces the same crash.
I've attached paurys logs from rght before a crash. A bunch of warnings and errors for sim settlements, altohuhg I lack the know-how to know if what they are or if they're vene indicative of a problem.
Here's my current load order (have been tweaking it around a lot while trying to find a solution, it propably looks like a real frankenstain now.)
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
Unofficial Fallout 4 Patch.esp
HUDFramework.esm
WorkshopFramework.esm
SettlementKeywords.esm
ArmorKeywords.esm
SimSettlements.esm
Loads.esm
Loot Detector.esl
Damage Threshold.esm
SimSettlements_IDEKsLogisticsStation.esl
Robot Home Defence.esm
SpringCleaning.esm
Vivid Waters.esp
ValdacilsItemSorting-MiscWeightless.esp
ValdacilsItemSorting-Perks.esp
SOTS.esp
More detailed perk description dlc version.esp
WelcometoGoodneighbor.esp
BTInteriors_Project.esp
3DNPC_FO4.esp
More Cooking 1_1.esp
Custom Legendary Modifications Remade.esp
Craftable Adhesives.esp
Basic Ammo Crafting.esp
True Legendary Enemies.esp
Atomic World.esp
More Where That Came From Diamond City.esp
Faster Terminal Displays (20x).esp
BetterNightVision.esp
Loads of Ammo - Leveled Lists.esp
SlowTime.esp
DisableVanillaFastTravel.esp
VegetableOil.esp
Arbitration - Survival Damage to Player 5x.esp
Companion Infinite Ammo.esp
LegendaryExplosiveNerf.esp
VisibleCompanionAffinity.esp
Arbitration - Recommended Core.esp
BetterModDescriptions.esp
Armorsmith Extended.esp
ValdacilsItemSorting-ZY-DLCAutomatron.esp
ValdacilsItemSorting-ZY-DLCNukaWorld.esp
ValdacilsItemSorting-ZY-DLCFarHarbor.esp
ValdacilsItemSorting-AidReducedWeight.esp
CleanSoup.esp
ValdacilsItemSorting-Ammo.esp
ValdacilsItemSorting-Junk+DEF_INV.esp
ValdacilsItemSorting-ZY-DLCContraptions.esp
ValdacilsItemSorting-ZY-DLCVaultTec.esp
ValdacilsItemSorting-ArmorBySlot.esp
ValdacilsItemSorting-CosmeticsByType.esp
ValdacilsItemSorting-Mods.esp
ValdacilsItemSorting-ExplosivesSortTop.esp
ValdacilsItemSorting-NotJunkJustMoney.esp
AzarPonytailHairstyles.esp
LooksMenu.esp
LooksMenu Customization Compendium.esp
CBBE.esp
The Eyes Of Beauty.esp
VisibleWeapons.esp
RemoteExplosives.esp
QuadBarrelShotgun.esp
CROSS_CryoLance.esp
Quad_Fusillade.esp
TheKite_Railroad_Handmaiden.esp
Quad_RAWLauncher.esp
AnS Wearable Backpacks and Pouches.esp
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp
Perk Magazine Material Fix.esp
Thunderstruck-PA.esp
GaussRifleMk2.esp
tumbajamba Advanced Engineering.esp
GaussRifleMk2 - tAE - AWKCR.esp
BetterModDescriptionsRGABO.esp
TacticalMods.esp
CutWeaponModsRestored-GOTY.esp
ValdacilsItemSorting-Weapons.esp
rpampas.esp
Quad_Accelerator.esp
10mmSMG.esp
BetterModDescriptionsCWMR.esp
BetterModDescriptionsLMNormal.esp
BetterModDescriptionsWE.esp
BetterModDescriptionsWEDAO.esp
Arbitration - Survival Damage by Player 2.5x.esp
BetterJunkFences.esp
DD_All_the_COncrete.esp
MJC_SS_Plots.esp
LongerPowerLines3x.esp
SolarPower.esp
ArtilleryInstantdblexp.esp
commonwealth underground and forgotten spaces - Valdacil Compatible2.0.esp
NoPerkNuka.esp
GlowingSeaEXPANDED.esp
moreXplore.esp
UnlockedTrailersProject[UTP]v2.0.esp
CROSS_PlasRail.esp
Stm_DiamondCityExpansion.esp
SalemEXPANDED.esp
Boston_Police_Department.esp
CombatZoneRestored.esp
TrainBar.esp
ConcordEXPANDED.esp
Eli_Armour_Compendium.esp
ImmersiveFastTravel.esp
IFT_Automatron.esp
DeadAirplane.esp
HagenEXPANDED.esp
SwampsEXPANDED.esp
Fusion Gun.esp
Thunderstruck-Gauss_Full.esp
Crossbow.esp
BetterSettlers.esp
BetterSettlersCleanFacePack.esp
BetterSettlersNoLollygagging.esp
BetterSettlersCCAPack2.0.esp
Vivid Fallout - All in One - Best Choice.esp
NEST_BUNKER_PROJECT.esp
Abandoned_Fort.esp
plenty 'o' exploration.esp
shanksinteriors.esp
atlanticofficesf23.esp
Sanctuary rebuild.1.2.esp
ArmyDepotOmega.esp
The Lost Vault.esp
SimSettlements_MegaPack_YearTwo.esp
FullOfFill.esp
PlaneWreck.esp
USNBOSTONWRECK-WithMarker.esp
UniqueUniques.esp
Weapon Mods Mod.esp
Extended weapon mods.esp
EnclaveFactionItems.esp
TESLA Project.esp
officersRevolver.esp
AtomCatGarage.esp
F4 Death Tunnel.esp
Vault115.esp
TheSewers.esp
Minuteman Watchtowers.esp
Glock86.esp
Floaters.esp
Rsiyo'sLocationPack.esp
DOOMMerged.esp
SkibsWeapons-REDUX.esp
InsideJobs.esp
UFOCrashSite.esp
CorvalhoWidowShotgun.esp
stumbleuponinteriors.esp
ohSIM_Sim_Settlements_Scrappers_Addon.esp
WattzLaserGun.esp
DWUK_LexingtonInteriors.esp
WVSimSAddon.esp
ECV_Remnants.esp
SimSettlements_MegaPack_YearOne.esp
SimSettlements_MegaPack_YearThree.esp
BullpupBozar.esp
DP_CaravanShotgun.esp
HuntingShotgun.esp
AQUILA.esp
CROSS_BreakActionLaser.esp
Archimedes-II.esp
ArtilleryFlare.esp
SSEX.esp
OWR.esp
Passthrough.esp
ConcordMusuemRestoration.esp
Vivid Weathers - FO4.esp
DarkerNights.esp
DarkerNightsDetection.esp
Vivid Weathers - FO4 - Far Harbor.esp
Vivid Weathers - Nuka World.esp
SuperMutantRedux.esp
SuperMutantRedux_WeaponsmithExtended_Patch.esp
MODaquatic.esp
W.A.T.Minutemen.esp
NightstrikerCreatureMod.esp
TraumaOverrideHarness.esp
BetterOpenSeason.esp
DeathclawVariety.esp
FO4 NPCs Travel.esp
D.E.C.A.Y.esp
CROSS_CourserStrigidae.esp
GunnerFaceVariety.esp
RaiderFaceVariety_2.0.esp
deatchclawegg3.esp
ImmersiveVendors.esp
CompRedo.esp
DV-No Levelled Vertibirds.esp
DV-Very Durable Vertibirds.esp
Nightstriker-TrueLegendaryEnemies patch.esp
Automatron For All (Rare Spawn).esp
SuperMutantRedux VIS Patch.esp
SuperMutantRedux_ArmorSmithExtended.esp
ImmersiveScrapping.esp
SC_ExpandedScrapList.esp
subwayrunnnerdynamiclighting.esp
Fr4nssonsLightTweaks.esp
Glowing Animals Emit Light.esp
PipBoyShadows.esp
Pip-Boy Flashlight.esp
StartMeUp.esp
Scrap-able Mods - AllinOne+DLC - VIS.esp
SettlementMenuManager.esp
MTM-Power Radius Increased and No Build Limit.esp
DD_Khassar_De_Templari_Increased_build.esp
WIPAG_Power Armor Overhaul.esp
WIPAG_Damage_Threshold.esp
WIPAG_Contraptions_DLC_Addon.esp
WIPAG_FarHarbor_DLC_Addon.esp
WIPAG_NukaWorld_DLC_Addon.esp
Remote Explosives AWKCR Patch.esp
OWR_CraftableDecor.esp
OWR_CraftableDecor_CW.esp
OWR_CraftableDecor_SKPatch.esp
RemoteExplosivesVIS.esp
AWKCR - dnCommonArmor dlc legendaries bugfix.esp
BetterModDescriptionsCOTC.esp
BetterModDescriptionsEWM.esp
BetterModDescriptionsTXM73GR.esp
Explosives_AWKCR.esp
Scrap-able Mods - CWMR+DLC - VIS.esp
SOTS_AWKCR_AS_Patch.esp
BetterModDescriptionsAE.esp
Any help and suggestions are appreciated. I've put close to two full work days into testing this thing by now.
First one acts like the scrap crash... but isn't. It acts exactly like it; crashing one second after fast travelling/loading a save, scrapping or moving power objects etc. Only the power grid tools find no issues nor corruption in the affected settlements, and through hours of testing I have been able to determine that this happens only when a power-producing plot is connected to the settlement power grid. none of the 3 conditions the scrap crash happens under apply either, to my knowledge, as the only thing that does anything even remotely related is sim settlements and I only plop down plots and sometimes designate what should be built on them.
The other CTD seems distinctly different enough that it might be another issue entirely, and I have much less information about why and how it happens. It's simple. 10-30 seconds after arriving into an affected settlement, whether it's via fast travel, loading a game there or arriving by foot, the game crashes. If there's anough time, I can sprint far enough form the settlement to avoid the crash. Most bafflingly this started affecting outpost zimonja right after setting it up. There's nothing but a generator, beacon, an Ideks logistics station and the powr line connecting them there. Before that I tohught maybe somethign was being upgraded to a corrupted texture, but ideks is definitely not the culprit here (not all settlements are affected, and disabling ideks doesn't fix the issue. That leaves zimonja with an empty plot and still produces the same crash.
I've attached paurys logs from rght before a crash. A bunch of warnings and errors for sim settlements, altohuhg I lack the know-how to know if what they are or if they're vene indicative of a problem.
Here's my current load order (have been tweaking it around a lot while trying to find a solution, it propably looks like a real frankenstain now.)
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
Unofficial Fallout 4 Patch.esp
HUDFramework.esm
WorkshopFramework.esm
SettlementKeywords.esm
ArmorKeywords.esm
SimSettlements.esm
Loads.esm
Loot Detector.esl
Damage Threshold.esm
SimSettlements_IDEKsLogisticsStation.esl
Robot Home Defence.esm
SpringCleaning.esm
Vivid Waters.esp
ValdacilsItemSorting-MiscWeightless.esp
ValdacilsItemSorting-Perks.esp
SOTS.esp
More detailed perk description dlc version.esp
WelcometoGoodneighbor.esp
BTInteriors_Project.esp
3DNPC_FO4.esp
More Cooking 1_1.esp
Custom Legendary Modifications Remade.esp
Craftable Adhesives.esp
Basic Ammo Crafting.esp
True Legendary Enemies.esp
Atomic World.esp
More Where That Came From Diamond City.esp
Faster Terminal Displays (20x).esp
BetterNightVision.esp
Loads of Ammo - Leveled Lists.esp
SlowTime.esp
DisableVanillaFastTravel.esp
VegetableOil.esp
Arbitration - Survival Damage to Player 5x.esp
Companion Infinite Ammo.esp
LegendaryExplosiveNerf.esp
VisibleCompanionAffinity.esp
Arbitration - Recommended Core.esp
BetterModDescriptions.esp
Armorsmith Extended.esp
ValdacilsItemSorting-ZY-DLCAutomatron.esp
ValdacilsItemSorting-ZY-DLCNukaWorld.esp
ValdacilsItemSorting-ZY-DLCFarHarbor.esp
ValdacilsItemSorting-AidReducedWeight.esp
CleanSoup.esp
ValdacilsItemSorting-Ammo.esp
ValdacilsItemSorting-Junk+DEF_INV.esp
ValdacilsItemSorting-ZY-DLCContraptions.esp
ValdacilsItemSorting-ZY-DLCVaultTec.esp
ValdacilsItemSorting-ArmorBySlot.esp
ValdacilsItemSorting-CosmeticsByType.esp
ValdacilsItemSorting-Mods.esp
ValdacilsItemSorting-ExplosivesSortTop.esp
ValdacilsItemSorting-NotJunkJustMoney.esp
AzarPonytailHairstyles.esp
LooksMenu.esp
LooksMenu Customization Compendium.esp
CBBE.esp
The Eyes Of Beauty.esp
VisibleWeapons.esp
RemoteExplosives.esp
QuadBarrelShotgun.esp
CROSS_CryoLance.esp
Quad_Fusillade.esp
TheKite_Railroad_Handmaiden.esp
Quad_RAWLauncher.esp
AnS Wearable Backpacks and Pouches.esp
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp
Perk Magazine Material Fix.esp
Thunderstruck-PA.esp
GaussRifleMk2.esp
tumbajamba Advanced Engineering.esp
GaussRifleMk2 - tAE - AWKCR.esp
BetterModDescriptionsRGABO.esp
TacticalMods.esp
CutWeaponModsRestored-GOTY.esp
ValdacilsItemSorting-Weapons.esp
rpampas.esp
Quad_Accelerator.esp
10mmSMG.esp
BetterModDescriptionsCWMR.esp
BetterModDescriptionsLMNormal.esp
BetterModDescriptionsWE.esp
BetterModDescriptionsWEDAO.esp
Arbitration - Survival Damage by Player 2.5x.esp
BetterJunkFences.esp
DD_All_the_COncrete.esp
MJC_SS_Plots.esp
LongerPowerLines3x.esp
SolarPower.esp
ArtilleryInstantdblexp.esp
commonwealth underground and forgotten spaces - Valdacil Compatible2.0.esp
NoPerkNuka.esp
GlowingSeaEXPANDED.esp
moreXplore.esp
UnlockedTrailersProject[UTP]v2.0.esp
CROSS_PlasRail.esp
Stm_DiamondCityExpansion.esp
SalemEXPANDED.esp
Boston_Police_Department.esp
CombatZoneRestored.esp
TrainBar.esp
ConcordEXPANDED.esp
Eli_Armour_Compendium.esp
ImmersiveFastTravel.esp
IFT_Automatron.esp
DeadAirplane.esp
HagenEXPANDED.esp
SwampsEXPANDED.esp
Fusion Gun.esp
Thunderstruck-Gauss_Full.esp
Crossbow.esp
BetterSettlers.esp
BetterSettlersCleanFacePack.esp
BetterSettlersNoLollygagging.esp
BetterSettlersCCAPack2.0.esp
Vivid Fallout - All in One - Best Choice.esp
NEST_BUNKER_PROJECT.esp
Abandoned_Fort.esp
plenty 'o' exploration.esp
shanksinteriors.esp
atlanticofficesf23.esp
Sanctuary rebuild.1.2.esp
ArmyDepotOmega.esp
The Lost Vault.esp
SimSettlements_MegaPack_YearTwo.esp
FullOfFill.esp
PlaneWreck.esp
USNBOSTONWRECK-WithMarker.esp
UniqueUniques.esp
Weapon Mods Mod.esp
Extended weapon mods.esp
EnclaveFactionItems.esp
TESLA Project.esp
officersRevolver.esp
AtomCatGarage.esp
F4 Death Tunnel.esp
Vault115.esp
TheSewers.esp
Minuteman Watchtowers.esp
Glock86.esp
Floaters.esp
Rsiyo'sLocationPack.esp
DOOMMerged.esp
SkibsWeapons-REDUX.esp
InsideJobs.esp
UFOCrashSite.esp
CorvalhoWidowShotgun.esp
stumbleuponinteriors.esp
ohSIM_Sim_Settlements_Scrappers_Addon.esp
WattzLaserGun.esp
DWUK_LexingtonInteriors.esp
WVSimSAddon.esp
ECV_Remnants.esp
SimSettlements_MegaPack_YearOne.esp
SimSettlements_MegaPack_YearThree.esp
BullpupBozar.esp
DP_CaravanShotgun.esp
HuntingShotgun.esp
AQUILA.esp
CROSS_BreakActionLaser.esp
Archimedes-II.esp
ArtilleryFlare.esp
SSEX.esp
OWR.esp
Passthrough.esp
ConcordMusuemRestoration.esp
Vivid Weathers - FO4.esp
DarkerNights.esp
DarkerNightsDetection.esp
Vivid Weathers - FO4 - Far Harbor.esp
Vivid Weathers - Nuka World.esp
SuperMutantRedux.esp
SuperMutantRedux_WeaponsmithExtended_Patch.esp
MODaquatic.esp
W.A.T.Minutemen.esp
NightstrikerCreatureMod.esp
TraumaOverrideHarness.esp
BetterOpenSeason.esp
DeathclawVariety.esp
FO4 NPCs Travel.esp
D.E.C.A.Y.esp
CROSS_CourserStrigidae.esp
GunnerFaceVariety.esp
RaiderFaceVariety_2.0.esp
deatchclawegg3.esp
ImmersiveVendors.esp
CompRedo.esp
DV-No Levelled Vertibirds.esp
DV-Very Durable Vertibirds.esp
Nightstriker-TrueLegendaryEnemies patch.esp
Automatron For All (Rare Spawn).esp
SuperMutantRedux VIS Patch.esp
SuperMutantRedux_ArmorSmithExtended.esp
ImmersiveScrapping.esp
SC_ExpandedScrapList.esp
subwayrunnnerdynamiclighting.esp
Fr4nssonsLightTweaks.esp
Glowing Animals Emit Light.esp
PipBoyShadows.esp
Pip-Boy Flashlight.esp
StartMeUp.esp
Scrap-able Mods - AllinOne+DLC - VIS.esp
SettlementMenuManager.esp
MTM-Power Radius Increased and No Build Limit.esp
DD_Khassar_De_Templari_Increased_build.esp
WIPAG_Power Armor Overhaul.esp
WIPAG_Damage_Threshold.esp
WIPAG_Contraptions_DLC_Addon.esp
WIPAG_FarHarbor_DLC_Addon.esp
WIPAG_NukaWorld_DLC_Addon.esp
Remote Explosives AWKCR Patch.esp
OWR_CraftableDecor.esp
OWR_CraftableDecor_CW.esp
OWR_CraftableDecor_SKPatch.esp
RemoteExplosivesVIS.esp
AWKCR - dnCommonArmor dlc legendaries bugfix.esp
BetterModDescriptionsCOTC.esp
BetterModDescriptionsEWM.esp
BetterModDescriptionsTXM73GR.esp
Explosives_AWKCR.esp
Scrap-able Mods - CWMR+DLC - VIS.esp
SOTS_AWKCR_AS_Patch.esp
BetterModDescriptionsAE.esp
Any help and suggestions are appreciated. I've put close to two full work days into testing this thing by now.