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Factory Assaultrons display disconnected

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50
The torso of the Assaultron created at the end tier is 90 degrees offset and completely disconnected from the legs. All parts appear in working order otherwise.

I can upload a screenshot if needed.
 
Go ahead and submit a screenshot, since I don't have a "Factory Assaultrons" plot, so not sure which plot you are referring to.

The only case i can think of where I have a full assaultron is on the Army Bots plot, however that's literally an unconscious assaultron automatron NPC, not a static model
 
oooh, just saw this. Deleted that save. Yes, the Army Bots plot. It produced an Assaultron. In all ways a proper assaultron. Provided defense, worked plots, except that the torso and the legs were not visibly connected. Purely visual glitch.

The only other mod I had modifying bots is this one and it's likely the culprit.

https://www.nexusmods.com/fallout4/mods/29858
 
This is what it looked like.

You've updated twice since that bug occurred.
 

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There are several things specific to my game that could have caused this, from that mod mentioned to a bat I run to make my automatron bots all protected when I start up. I thought there was a possibility that was an obvious bug so I mentioned it.
 
This is what it looked like.

You've updated twice since that bug occurred.

lol, wow, that's not even a small visual glitch. I can say I've never seen that before, and I can't see how I would have caused that since I don't touch the actual robot NPCs or their connection points at all, but I'm happy to look into it if someone can figure out how to reproduce it :P
 
It moved around fine. Arms moved just right. Attacked from it's modified torso position. The force was with it. I tried enabling/disabling, respawning, fast travelling, moving it. Stayed that way.

I had an old mod that did that, the Defense Robot mod original. I forget the exact name, let me look it up.
https://www.nexusmods.com/fallout4/mods/5787/
 
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