LadyAthena
Active Member
- Messages
- 168
If I haven't touched any of the original settings for Sim Settlements 2, will settlers auto train, and auto assign themselves to the best available jobs?
Thanks!Sadly, nope. You need to figure out who does what if you want the bonuses. And then assign them accordingly. Personally I just can't be bothered so I turn the requirement off altogether.
While it may not be difficult, it most certainly is (or at the very least can be) time consuming and just generally a massive pain in the ass if you don't particularly care to run around scanning settlers over and over and over and...It's not difficult or very time consuming assigning them manually...
Once yoiu are reasonably sure they wont change job, removing any auto assign, you just need to scan them once to assign and maybe again after a while to be sure they are still the good choice and you ahve a lot of free time when you reach settlement having to wait for the hub to set.While it may not be difficult, it most certainly is (or at the very least can be) time consuming and just generally a massive pain in the ass if you don't particularly care to run around scanning settlers over and over and over and...
Unless there's a system that gives me the stats for everyone on one glance there's zero chance I'm spending my time going around checking people and their stats just to see IF I need to do so. I have plenty to do when I get to a settlement as is, and besides, running around scanning people is counter intuitive for spending time while waiting for things to catch up.Once yoiu are reasonably sure they wont change job, removing any auto assign, you just need to scan them once to assign and maybe again after a while to be sure they are still the good choice and you ahve a lot of free time when you reach settlement having to wait for the hub to set.
I get it, you enjoy the micromanagement, but I find it a waste of my time.
@Agi_ May I ask, would you please elaborate on this bug re equipping settlers?I'm trying to play hardcore and ... ... because of a bug, with the equipment given in the correct order (only the last piece you give and equip will work)
...
If you give a farming settler a bowler hat +1 endurance you get the +1 from it; if later you give him a new gun he will lose the +1 unless you get back the hat and reequip it. If you give him also a +1 endurance dress he will only get +1 not the +2 you would expect.@Agi_ May I ask, would you please elaborate on this bug re equipping settlers?
So, FIRST equip the legendary items, THEN equip ONE mundane item that buffs (glasses, hats, etc.) to get maximum buff? Yes?Keep in mind, the basic buffs from hats / glasses / cloths, only the last item equipped adds to settler stats. But legendary armor buffs do stack!
So hold on to those cunning, fortifying, ect items the you don't otherwise need. Useful to push a settler into the next tier plot.
Want to fix a script for a mod I have in the works to do just that? Its been sitting in the "I'm sick of bugfixing" pile for the last couple of weeks... You could sort all settlers in a settlement by special stat and turn tracking on/off for each NPC. I can't seem to figure out WTF I did wrong in my sorting function........ maybe tomorrow???Unless there's a system that gives me the stats for everyone on one glance there's zero chance I'm spending my time going around checking people and their stats just to see IF I need to do so.
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