LadyAthena
Active Member
- Messages
- 168
If I haven't touched any of the original settings for Sim Settlements 2, will settlers auto train, and auto assign themselves to the best available jobs?
I can't even fix my own papyrus fragments, so... I'll wait with baited breath for you to be inspiredWant to fix a script for a mod I have in the works to do just that? Its been sitting in the "I'm sick of bugfixing" pile for the last couple of weeks... You could sort all settlers in a settlement by special stat and turn tracking on/off for each NPC. I can't seem to figure out WTF I did wrong in my sorting function........ maybe tomorrow???
Inteseting, I thought it was that it will show the number no matter how high, but from my own testing the little coloured bars next to each stat only counted from 1 to 10.Vitomatic bars can go as high as 24, i scanned Strong and got this result for his strenght; and i remember many SPECIAL characters with values around 12, Codsworth intelligence is one but all robots have this value but Curie once she become a synth
I looked at the numbers not at the bars also because Strong has 1 in almost everything 24 strenght and dont remember if he has something at 4 5Inteseting, I thought it was that it will show the number no matter how high, but from my own testing the little coloured bars next to each stat only counted from 1 to 10.
Partial inspiration???I'll wait with baited breath for you to be inspired
My educated guess is that you edited Sturges values somehow.It's definitely just a graphic thing. The Municipal:Water (Basic tier) plot Sturges was assigned to here was producing over 200 Water.
View attachment 14236
There's console commands to do that. I went with a value that large because that way it shows the point I was making, there's no way the Perception bar there is ~25 times longer than the rest.My educated guess is that you edited Sturges values somehow.
I checked too switching a 10 with a 12, i dont know (yet) how to edit and there was a small improvement
getav SPECIAL
where special is the stat name. i.e. strengthsetav SPECIAL X
x being the value to setWe use essential cookies to make this site work, and optional cookies to enhance your experience.