chillshock
Active Member
- Messages
- 61
I think it would be really cool to have settlement plans available (yes, I know those take a long time to do each by itself. Tried myself and failed somewhat - so far) that depend on the players faction choice:
Have the Brotherhood settlers be more of a 'guards and workers' in a metal-prefab based militaristic settlement, have the railroad with basically what we are mostly seeing now with lots of stores and entertainment and added synths and robots, have the minutemen with more sirens, watchtowers and pleasant homes and the institute could obviously have their high-tech-clean-walled-garden versions.
I think this could add a bunch of flavour to different faction choices - if the player wishes on a per-settlement basis.
These plans could be locked behind the same quest stages as the faction flags, i.e.
Have the Brotherhood settlers be more of a 'guards and workers' in a metal-prefab based militaristic settlement, have the railroad with basically what we are mostly seeing now with lots of stores and entertainment and added synths and robots, have the minutemen with more sirens, watchtowers and pleasant homes and the institute could obviously have their high-tech-clean-walled-garden versions.
I think this could add a bunch of flavour to different faction choices - if the player wishes on a per-settlement basis.
These plans could be locked behind the same quest stages as the faction flags, i.e.