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April 2020 Specifics

EricFranklin

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SimSettlements - Vault-Tec Tools - Dynamic Furniture - "Everything"
Are they really not allowed? For a Vault build? :scratchhead
SimSettlements - Vault-Tec Tools - Misc - "Both Overseer's desks"
Again strange, but there Are other desks.
 
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uituit

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Only plots from addons can be used. That way everyone can use your plan without having to download another addon.
 

EricFranklin

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I'm not using the Project Blueprint for Automatron / Nuka World / Far Harbour. I have them installed, but am carefully not using them for DLC compatibility for players that don't have them.
I'm limiting myself (I think) to just the MegaPack2 Vault plots and Vanilla SS plots.
Is it Not part of the vanilla SimSettlements?
 

uituit

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No Vault Tec Tools Furniture is from a addon , your plan would look odd if you use them and someone didn't have the pack for them.
 

EricFranklin

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I don't think Roboland is going to make the deadline.
I'm basically done, just polish and double checking before sepparating into different levels.
But the suspended stacks aren't going down anymore, and it's been well over 12 hrs now.
Since I'll have more time, I'll put it out later, once the quests are done.
 

uituit

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Mid night 28th is the deadline ;)
 

EricFranklin

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Ok, I didn't know midnight, but it's now 20 hrs and the active scripts have gone Up again, suspended stacks still stuck on 11.
I Could try and import everything into a new save. That might fix it in time to finish up.
 

Choochoo1

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I know its a late reply, but i know once you place the rad cleaners thqy cannot be moved/scraped. Had to console delete them.
 

EricFranklin

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Yup, that was a problem earlier, because they were on top of something. Same solution (once I figured out they were what was in the way), delete.

As for Re-importing:
Mostly worked. Some of the blue animation markers and effects didn't transfer over again. But a copy of one of the SAME animation marker right beside 3 missing ones did. ???
On the up side TS does get the Upgraded SS plots, including Advanced ones now. Don't have to level them up again.
 

Phil_T_Casual

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I know its a late reply, but i know once you place the rad cleaners thqy cannot be moved/scraped. Had to console delete them.

The trick with any objects like that (and there is a few in pbp) is; Once you place them pop out and back into workshop mode - You will then be able to nudge them with Place Everywhere.
 

Choochoo1

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Good to know, but i needed to remove it for regression. I will keep that in mind for future use though
 

EricFranklin

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The trick with any objects like that (and there is a few in pbp) is; Once you place them pop out and back into workshop mode - You will then be able to nudge them with Place Everywhere.
Sadly, I do not find this is to be the case. :scratchhead
To move them with PE you have to be able to select/highlight them.
Even after entering and exiting workshop mode multiple times, they will not highlight for me.
But it's not crashing when I try to sleep anymore :grin

Have doubt's about processing all 4 of them them before the deadline, but almost done. :pilot
 

NDCowdy

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With you having trouble selecting with PE, have you tried turning on extra item selection (insert key by default I think) . If you've found items which still can't be selected with that it may be worth reporting the specific items.
As for trying to get all four levels done in time for the competition deadline, you only need the level 3 completed with pics and a level save by the end of the 28th. You'll have a bit more time to polish off the other levels while the judging is going on. It's nice to be able to get it all done so you have enough time to test and spot any minor problems, but it's not necessary.
 

Choochoo1

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Is that true? We only need lvl 3 and the save done by tomorrow? If so its a big releif
 

EricFranklin

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I tried that before, but I'm not sure I tried Both together. Testing now....
On that note... Will the extra item selection (yes, default is INS) allow you to select items that would break the pre-combines? Like can I delete some of the glowing fungus? It will let me, but I'm not sure on that point.
The 'safety signs' that are stuck in the wall I've scraped, I know they are safe, I just needed to use TCL to get to them and a barrel or two.

And CAN I use Both pieces of furniture?
Yes I have the 'Illegal' benches in the cafeteria, but I have the regular vault tech (vanilla DLC) benches as well in case they don't have that addon. Nothing missing that way.
 

uituit

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Is that true? We only need lvl 3 and the save done by tomorrow? If so its a big releif
But we will need all your level saves within a week after the 28th. the top 3 needs a video tour of EACH level and that happens after internal voting which takes a bout 5 or 6 days.
 

Choochoo1

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But we will need all your level saves within a week after the 28th. the top 3 needs a video tour of EACH level and that happens after internal voting which takes a bout 5 or 6 days.
That should be plenty of time, I am done with lvl 3 and 2, I am working on 1 now, that just leaves the foundation.

And then figuring out how to make the actual plan.
 

EricFranklin

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2's about ready, just adding lights (and it's Suddenly very Dark?).
I'm almost ready to regress to level 3, and add the last touches.
Should make the first deadline then.:good
Then regress to 1 and foundation, they're quick.:good
And then figuring out how to make the actual plan.
Will be the next step. Should to be easy, fingers crossed. :blush

The making of the quests and NPC dialogue will come later.:grin
Certainly not for the contest. But they will come :shok1:pilot
The Finished city plan will be a Mod in Progress :shout because I go back to work in a few days.
 
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