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Ah - so I'd lose the Brewery. That's a deal breaker.
To keep the RoTC independent of IR, the designers couldn't use Advanced Industrial plots. In the core SimS there is only one model for the Industrial plot. However, if you download an addon - like Industrial City - your options increase by a lot
Or you could replace some of the Industrial plots with Adv Ind - but you have to power them yourself.
So if I'm using a mod like - All Settlements Extended - which I am; will city plan designers be able to make blue prints that take advantage of the extra space? Would be cool to have even bigger cities with more settlers.
Yes, City plan designers can build and place whatever they want wherever. You can even build into your plans stuff that exists entirely outside the settlement boundaries.
The gotcha is that settler ai uses the settlement volume to sandbox in and won't go outside it. How All Settlements Extended works is that it expands this boundary.
In Egret I added a proof of concept ladder for player convenience on the draw bridge well outside the settlement border and it builds at Level 0 and stays all the way through level 3.
That's the bridge to the radio station, with a bus and random encounters on. Which you normally cannot pass east to west on. Without rocket pack. Or a Tankthing ladder.
Yes, City plan designers can build and place whatever they want wherever. You can even build into your plans stuff that exists entirely outside the settlement boundaries.
The gotcha is that settler ai uses the settlement volume to sandbox in and won't go outside it. How All Settlements Extended works is that it expands this boundary.
Can you use the city planner in Starlite Drive in?
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