the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

compatibility

  1. Gold_Hoe

    Conquer the Institute mod compatibility

    I  really want to install the Conquer the Institute mod (https://www.nexusmods.com/fallout4/mods/54248) , but i am afraid it would break something with scripts. I can live with broken logic of mod not taking into the account me not destroying the Institute, but having something break would suck...
  2. N7_Warden

    Elder Danse BOS

    Hello as the title suggests I’m many hour in a save with the Danse dilemma mod with Danse as elder of the brotherhood and just about to start chapter 3 of SS2. I was wondering if anyone had any sort of fix/suggestion as I’m aware SS2 relies on elder Maxson for the brotherhood, id even make Maxon...
  3. C

    Few questions about few mods

    Hello, I'm trying to prepare a most compatible mod list and eliminate any possible bugs before I even start my new game. So I've been reading what I could find overt the past few days. The FAQ page touches on the subject of "Salvage Beacons" and says both can be used at the same time, what are...
  4. C

    Compatibility

    Is Settlers of the Commonwealth compatible with SS2? I read through the compatibility section on the website, but I just want to make sure, because I know there was a mod released for SS1 with settlers of the commonwealth and leaders mixed into it. Im new to Sim Settlements altogether, and I...
  5. N

    UPG FROM ss1 to ss2 how to?

    If you have sim settlements 1 downloaded can you uninstall and get two or keep both? Maybe even spice it up and have to make a new save. ;( pls help
  6. Alonia Bloodsteel

    SKK Compatibility Query

    Hello, Pardon the quick query, but I'm fiddling with a load order (converting from a SS1 to SS2 set up) and was wondering if SKK's QoL settlement mods (in my instance Move Workshop Markers, Settlement Attack System, and Global Stash) are compatible with SS2, or if they cause issues with any...
  7. Kalevala17

    Not a bug Sim Settlements 1 and 2 compatibility

    I’m asking this so nobody else has to: if I have already been playing a game of Fallout 4 on desktop with Sim Settlements installed (in my case it’s the version with RoTC and Industrial expansions) and I want to move over to Sim Settlements 2, is there any possible way to do this without having...
  8. B

    Compatibility with ingame mod menu

    I'm using the 3 in one pack, which has the base, rise of the commonwealth, and the industry guy. I'm interested in a playthrough with the conquerors pack, and wonder if I can use the 3 in one pack which I got from the ingame mod menu with a nexus mod(Or wherever I find it) 3rd party download...
  9. Liberty Bull

    Solved Is SS/Conqueror compatible with BLD or mods that change vanilla NPC health, damage etc?

    Basically I'm looking to do a Better Locational Damage playthrough, and I notice with Conqueror there are loads of NPCs added. The question is, do these NPCs use actual vanilla stats links / are they actual vanilla raiders from vanilla leveled lists or are they new NPCs that simply have their...
  10. pipelinetobaja

    Snappable Covenant Walls and Settlement Key Words

    I was eyeballing the Snappable Covenant Walls and it needs Settlement Key words to work. I looked at Settlement Key Words and it says it is incompatible with any mod that modifies the Settlement Window. Sim Settlements does so, has anyone experienced issues/incompatibilities with these mods and...
  11. AMD64Gamer

    Basement Living Not Compatible

    Basement Living - Bunker and Basement Player Homes (with standalone Workshops) v1.3 by fadingsignal Q: Can they link/share to the settlement workshop they're placed in? A: As of v1.2.1 this is now how it works! It will now automatically link to the parent settlement container. Unfortunately...
Top