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clutter

  1. T

    ss2 HQ Funriture at random spots..

    this is so anoying i dont know how to fix that in plots i just refresh the plot but this is hq pls help
  2. Choochoo1

    Question Bug with random clutter?

    So I started trying out the random clutter making a shelf with Nuka's on it and for some reason the clutter script seems to keep lagging out or bugging out. It will start placing the nuka' but for some reason it does not place all of them. once it placed all of them but most of the time it only...
  3. Cranky Cat

    Leveled and random clutter "furniture"

    Expanding on what Samutz did with Vault-Tec tools, I'd certainly like to see more furniture with random clutter, clutter objects, and even SS-enabled leveled clutter. I'm thinking vendor shelves or objects you could place on shelves which changed with a plot level. I'm not sure how you'd link...
  4. Cranky Cat

    Internal 1x1 "accent" plots

    I've been thinking this for a while; basically every time I feel obligated to add a private bathroom to someone's living quarters. I'd like to see 1x1 snappable internal plots. They wouldn't be assignable or count as residences although maybe a minor tax bump or energy cost could be included...
  5. Cranky Cat

    Bug Roman Bath - duplicating decorations

    Hey there, I built a Roman Bath and it looks great but there's a problem with some of the decorations duplicating instead of being deleted and recreated when the plot refreshes. It's level 2 right now but I don't know if L1 does this. This problem includes auto refreshes such as whenever new...
  6. X

    Fixed Floating Clutter? (Xbox)

    Okay so I'm having an issue on the Xbox One relating to the Industrial add on, I created a lumber mill and over time it was ready to upgrade (I had the advanced ones set to manual upgrade) but I never upgraded it and I ended up feeling like moving it. I don't remember if I scrapped it or stored...
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