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XBox One Help _ Basic Guides

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Please message me if you have something I can add. Do not post the detials on this page as it may get lost, ty :)
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An Xbox like any other console is a fixed unit, an Factory S version will be the same as any other Factory S version, but also take note of other Xbox users advice or experience.

XBox One Section
(will be updated when possible)

Ghost Space - When removing a mod, the space on the drive has not been reduced in size accordingly. (Remember Xbox has a 2GB Limit)
i.e (Basic example) 10 mods, Total 500 MB, Removed a 50MB mod but drive still shows up as 500MB instead of 450MB.

Option One (Removing a Mod)
1) You disable the mod
2) Move Mod to Bottom of Load Order
3) Load your game, Save your game, Quit game
4) Hard reset console
5) Delete mod (Make sure its at bottom of load order
6) Load game, save game, hard reset, load save.
7) Done but not guaranteed

Option Two (Ghost Space)
1) Favorite all mods you want to keep
2) Delete All mods
3) Quit out of Fallout 4, Back to Main
4) Highlight Fallout 4 from game menu - Press the Pause Button
5) Go to - Manage Game
6) Select Saved Data (left hand side of screen)
7) Select Reserved Space (Should be option at the bottom)
8) Go to Clear Reserved Space - Select
9) Restart Xbox - Re-download all mods

Hard Reset
Also known as, powercycle, Full Reboot, cold restart, HOLD the power button for 10 seconds while the system is on.
Performance Enhancing Mod Issues
Please read this page - https://bethesda.net/community/topi...ancing-mods-potentially-hindering-performance (Post by nickthestickhm who does an excellent job explaining)
Mod Load Order
Read the Authors requirements as often they may state where the mod should be placed in your load order.
Mods
Read the description first and if the Author has included further information, read that too.
Texture Mods
High resolution packs can cause issues, such as game lag, Reduced frame rate, freezing, missing graphics and even crashes. Unlike PC, installin a mod on the Xbox is a fixed process another words, you cant do a manual drag and drop or use a mod manager, so often even the install can cause issues on its own.
Betas and alpha Mods. Understand that these mods can cause the most potential harm. Use at your own risk or wait till if becomes Final or Released to Public.
2GB
This is the amount of the total combined size of every mod. So in theory you could have 2 mods totally 2GB or 40 Mods totaling 2GB, but what most people don't tend to realise is that the number of mods can affect how the game plays, just as much as the size of all combined.

The Xbox is basically just a computer, fitted into a tidy little case
Xbox One X
Processor 8-core Jaguar "Evolved" CPU at 2.3GHz
Storage 1TB
Memory 12GB of GDDR5 RAM
Graphics 40 CUs (1,172Mhz) 6 TF GPU
Xbox One S
Processor 8-core Jaguar CPU at 1.75GHz
Storage 500GB, 1TB or 2TB launch edition
Memory 8GB DDR3 RAM
Graphics 12 CUs (914MHz) 1.23 TF GPU

Operating System - Windows 10 core

For the same reasons PC users suffer with Fallout 4 bugs like Sanctuary, broken quests etc, Xbox user can suffer with the same issues. The corevalue between the two (PC an XBox) are not that dissimilar although in some cases they are.

Tips:
1) Stay below the max 150 Mod Limit and below the 2GB limit (both are important)
2) Read about the mod first before installing them.
3) Take note if a mod author talks about load order (This can be very important)
4) Be carefully when uninstalling mods (Note: Not all mods can be uninstalled mid game), it can cause a variety of issues, Ghost Space, scripts baked into a save even though the mod has been deleted and so on, result, game performs poorly or keeps crashing, just to name a few.
5) Be sure you really want that mod or do a test play run, decided what you want or don't, and then start the game fresh with only the mods you want.
 
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GA_Darkerside

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woodfuzzy

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There you go! I deleted my post so your post is right under the OP.
NOW you have a post to add more info IF you hit the limit on the OP. Ya wit me..?
 
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