There's a bug in SS2, especially in sanctuary, where if I placed one clinic plot, many other random npcs (not just the doctor/assigned npc) will have the exact same dialogue options as a doctor npc, and can be bartered with (and with the same items for sale as a doctor npc), even if those other settlers are assigned to other tasks. It doesnt happen with any other job/plot, so how can I fix it? The bug wouldnt go away if I destroyed the clinic plot too.