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Unique items museum.

m&m

Active Member
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164
It would be cool to have a buildable museum to house unique items, found in the game. Some items may not be available, depending on the quests taken so the option to buy a replica to fill the spot would be good. This would be an enormous plot and I don't know what the scripting issues would be. Maybe a city plan that revolved around this idea would be more feasible.
 
There is a plot called Museum of Oddities but can't remember what addon its from or if its a stock SS2 plot.
 
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There is a plot called Museum of Oddities but can't remember what addon its from or if its a stock SS2 plot.
I'm fairly certain that's included in a city plan for Far Harbour, Longfellow's Cabin area. It's a smaller version of what I'm suggesting. I like that idea, I'm just talking about a more far-reaching project.
 
Yes, I made such a thing. It's a commercial (other), 2x2 or interior.
It's not for the player to decorate, though, and it doesn't care about quests. It's not very lore-friendly, either^^

It simply spawns some exhibits and rerandomizes them every few days. And you can buy some of them, as workshop-buildable objects, similar to SS2 furniture store.

The exhibits are mostly stuff I kitbashed together, not so much quest items. Though I did use pretty much any unique mesh I found, too.
 
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