diziet
Active Member
- Messages
- 544
Going on the possibility that I am somehow corrupting all these fresh playthroughs I keep making and then importing a TS blueprint (not SS export); I just want to check that a TS export that does not include anything SS in it should, like as not, be relatively safe if I then start from eldarth's precleared save, and import the TS blueprint and then rebuild all my plots by hand? Is it possible that when TS exports SS objects it might also be exporting some corruption or problem that then comes back to bite me, perhaps after some time?
Using TS in this fashion will at least save having to rebuild from scratch all my self built stuff including hours of place-everywhere work with clutter - I hope. Is it possible that an ordinary TS export might still save some corrupting facet that will affect imports?
Widening the question a little further, why exactly does a SS plan export require selecting 'original objects not built by the player'? After all for broken precombines i.e. Scrap Everything, the instructions say to deselect this. I'm trying to understand as much of this process as I can
Using TS in this fashion will at least save having to rebuild from scratch all my self built stuff including hours of place-everywhere work with clutter - I hope. Is it possible that an ordinary TS export might still save some corrupting facet that will affect imports?
Widening the question a little further, why exactly does a SS plan export require selecting 'original objects not built by the player'? After all for broken precombines i.e. Scrap Everything, the instructions say to deselect this. I'm trying to understand as much of this process as I can