Suggestion The Castle - Special Raid quest ?

Discussion in 'Conqueror (Mod Suggestions Here)' started by BelGarion, Jun 5, 2019.

  1. BelGarion

    BelGarion Member

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    When you take over The Castle when helping the Minutemen certain scripts (at a guess, I'm a hack when it comes to modding.>.< ) run that clean up the mirelurk nests and stuff. Didn't seem to be the case when I raided it and Preston is a rotting corpse at the Museum. So maybe, as the place is special, have a special raid quest for The Castle if Preston is dead and you have the perk. So you and your raiders go in, kill the mirelurks, mirelurk Queen, and place is now yours. Then you can power up the transmitter and create Raider Radio that will relay Red Eye's broadcast from Nuka World. Or, could blast royalty free music, like heavy metal or something raiders would like to listen to. Then a raider says they'll 'hire' some of the locals to clean up the mess and make it ready. You go away, come back and the mess is all clean and ready for you to start building. Then one of the raiders says they found something in the basement when the 'hired' help was cleaning. This leads to the same basement Ronnie would have shown you if you did this as a Minuteman General. But in this case the tour is self guided and the terminal she enters her password into (after you wipe out Sarge) is accessible for you to hack. This leads to the Armory (and the weapons workbench ) and artillery. The button to open the door is active so you can open it and start setting up artillery and a merchant to buy more artillery smoke grenades. :D

    This is just an idea, but, at least I think it's a neat idea.
     
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  2. cosmic-cube-keeper

    cosmic-cube-keeper Active Member

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    There is a trigger to clean up the Castle, it gets called after "Taking Independence" completes. After clearing out the Mirelurk Queen and the rest of the enemies, claim the workshop. Then open the console, and write: "setstage DN133 10"

    That'll get rid of all the crap at the castle.

    But, absolutely, it would be awesome to have a proper raider quest to take the Castle... an exclamation point on taking out the Minutemen. However, it would take a lot of scripting, and lots of time. The guys have a lot of stuff on their plate as it is, and Kinggath has said there's lots more coming as far as the raider questline is concerned.

    Now to extend the idea though, imagine a further quest to obtain working artillery. A mirror quest to "Old Guns". Just more food for thought, no?
     
  3. BelGarion

    BelGarion Member

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    Exactly, a raider version of Taking Independance" then "Old Guns" . Yeah, it would be a lot of work. Something to be put on the back burner and worked on here and there. Maybe set it so after the quest where Jammer puts a bullet in Aiden as a finalization to that quest line. The final ! as you say. :D
     
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  4. Brew

    Brew New Member

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    1. Select any pile of mirelurk stuff in console and type disable, this will give an error saying something like "reference (abc) cannot be disabled bacause (xyz) is enabled".

    2. Type "prid xyz" to select the parent state thing of the mirelurk stuff.

    3. Type "disable" to disable all of the stuff that is normally removed from The Castle.

    4. Disable or markfordelete all the mirelurk eggs (there are a lot, be warned).
    i copied this from reddit but it works if your wanting to clean the castle without preston
     
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  5. BelGarion

    BelGarion Member

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    As Steamcanuck posted above

    "There is a trigger to clean up the Castle, it gets called after "Taking Independence" completes. After clearing out the Mirelurk Queen and the rest of the enemies, claim the workshop. Then open the console, and write: "setstage DN133 10" "

    And that worked for me. :)
     
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  6. Superweevil

    Superweevil New Member Patreon Supporter

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    We're avoiding the Castle, so no promises there. Way too many possible pitfalls we want to avoid outright. The questline will build to a finale for the Minutemen though, don't you worry about that, it's comin'. ...and it will be satisfying.

    Also, Aiden ain't dead yet. Play through the newest patch
     
  7. cosmic-cube-keeper

    cosmic-cube-keeper Active Member

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    Hmmm. Apparently there was some courier in the Mojave who survived a bullet to the skull, too... so anything's possible... right?
     
  8. BelGarion

    BelGarion Member

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    Working on the newest patch, had to finish up the Maul quest line first and get his doggies. Could you guys at the very least put in a clean up script after Assault the Castle to auto get rid of the mirelurk eggs and stuff as well as open the West Bastion so the work benches are accessible? I'll prefix this with "I'm not a programmer so my expectations could be off " before I say that it doesn't seem like it would be too hard, for a programmer that is, to add a check to see if Preston is dead (so you know there is no way, short of a miraculous resurrection or a seance, that Taking Independence will ever be an active quest) and The Castle is now an Outpost (since Outpost with Captives and Vassal wasn't options when I setup the raid) and if both conditions are met then run a script that would clean up the junk and open the West Bastion with, say, non removable rubble to block off the doorways (both sides) to the basement to prevent any other problems. Having 'disabled' the West Bastion door (to access the workbenches inside ) I know the plans for artillery aren't there, just the parts.
     
  9. Sarraceno

    Sarraceno New Member

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    not him...NOT.... HIM!!!!

    about the OP, sure, can be cool, but meanwhile i'll be okay with console commands....Oh, and the filthy minuteman emiting Nuka world radio would be magnificient, especially if you have installed Boston pirate radio
     
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  10. BelGarion

    BelGarion Member

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    Yeap! Just to intimidate the unconquered settlements. :D
     
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  11. cosmic-cube-keeper

    cosmic-cube-keeper Active Member

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    The Castle is ALWAYS an outpost, just because. :evil:
     
  12. BelGarion

    BelGarion Member

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    Yeah but I wanted captive Minutemen to really grind their nose in it. :D
     
  13. cosmic-cube-keeper

    cosmic-cube-keeper Active Member

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    Oh, and I do that, too. "Attack MY Outpost, will you? I have a very special collar with your name on it. That's after I kill you, dismember you, then resurrect you..."

    (I have a mod which lets me craft syringes that resurrect people, restores their bodies to whole and functional)
     

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