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So... why would I ever want martial plots?

When the settlers find scrap, is THAT shared

It depends on what you mean. Looking into a workshop in a linked settlement won't show you all the items in all linked workshops - it is not a single shared inventory. Rather, if you go into workshop mode, the scrap in linked settlements is available for you to build with.

Here's the best explanation I found of how the vanilla provisioners work: https://www.reddit.com/r/Fallout/comments/3upc7l/local_leader_explained/.
 
It depends on what you mean. Looking into a workshop in a linked settlement won't show you all the items in all linked workshops - it is not a single shared inventory. Rather, if you go into workshop mode, the scrap in linked settlements is available for you to build with.

Here's the best explanation I found of how the vanilla provisioners work: https://www.reddit.com/r/Fallout/comments/3upc7l/local_leader_explained/.
Correct. But if I recall the scrap has to be in the settlement workshop. I can't offhand remember if scavenging station scrap gets added to the workshop. I do know it's the only way to get scrap collected by settlers.
 
According to the wiki, it goes into the workshop. In my experience, the same is true of the SS industrial plots that produce scrap. However, Advanced Industrial plots have a settable option on whether some of their produced scrap instead goes into plot's stockpile, which is used for the plot to advance. Kinggath just recently changed the default setting of stockpile to off.

I should also mention that vanilla puts a cap on how much scrap settlers will collect. Once the amount of scrap in the workshop hits the cap, the settlers just stop collecting more, as far as I know.

So many systems interacting does make it all confusing.
 
OK. So the only benefit of sharing ANYTHING besides food and water is just ease of donation? I can just take scrap out of my workshop and drop it right into the desk?

It feels weird that a big industrial city doesn't help allies update faster. Is there just kind of an unspoken rule that you're just supposed to donate scrap most of the time to get towns to upgrade?
 
The scrap sharing is far more useful if you're building settlements manually. But it may also be helpful for tinkering at the crafting stations for weapons, armor, robots, etc., especially early in the game when I tend to be low on adhesive and screws and the like.

As for scrap donation - supposedly the cities will eventually accumulate enough scrap on their own to upgrade, even with Citizen Needs Requirement enabled, but I'm not that patient. I donate to upgrade faster. By the time I'm wanting cities to upgrade, I'm usually accumulating so much scrap that I need to dump it somewhere.

I don't use the vanilla provisioners. Instead, I use the logistics station. For purists, it's a bit of a cheat, but it's a quality of life improvement for me. It doesn't require local leader, so I don't have to always put 6 points into charisma. It also has options to collect chems, food, water, scrap, loose mods, and maybe things I'm forgetting from all settlements that contain a logistics station along with a single inventory that you can access from any built station without having to run or fast travel back to "home base."
 
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