- Messages
- 508
Contents
New Factories: 1
Building Features
Settler Navigation: Yes
Construction Stages: Yes
Randomized Clutter: Yes
Performance Settings: No
This building is meant to fill that initial gap when a settlement has 1-3 settlers. What I call the Hunter/ Gatherer stage of development before an Agricultural revolution. The plot provides just enough food/ water/ defense for one settler, and enough power for a Recruitment Beacon. I wanted to be able to start a settlement using no vanilla items from the beginning (Sim Settlement plots only), except for the recruitment Beacon.
The plot has no upgrade levels, and is meant to be scrapped when the settlement reaches 4 population. At that point, the settlers would Ideally start working 2 food, 1 water, 1 defense plot and begin their Agricultural Revolution!
Everyone has permission to use anything in this Add-On, including adding it into their own Sim Settlements Add-On.
Version 1.1 added. Version 1.0 has the BA2 archive named wrong, causing the plot to never finish construction. Sorry for any inconvenience this may have caused.
Nexus: http://www.nexusmods.com/fallout4/mods/25403/?
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4027929
New Factories: 1
Building Features
Settler Navigation: Yes
Construction Stages: Yes
Randomized Clutter: Yes
Performance Settings: No
This building is meant to fill that initial gap when a settlement has 1-3 settlers. What I call the Hunter/ Gatherer stage of development before an Agricultural revolution. The plot provides just enough food/ water/ defense for one settler, and enough power for a Recruitment Beacon. I wanted to be able to start a settlement using no vanilla items from the beginning (Sim Settlement plots only), except for the recruitment Beacon.
The plot has no upgrade levels, and is meant to be scrapped when the settlement reaches 4 population. At that point, the settlers would Ideally start working 2 food, 1 water, 1 defense plot and begin their Agricultural Revolution!
Everyone has permission to use anything in this Add-On, including adding it into their own Sim Settlements Add-On.
Version 1.1 added. Version 1.0 has the BA2 archive named wrong, causing the plot to never finish construction. Sorry for any inconvenience this may have caused.
Nexus: http://www.nexusmods.com/fallout4/mods/25403/?
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4027929
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