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Sim Settlements 2 - Junk Town 2 Addon Pack

uituit

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hehe only 81 plots tho :) and ubder 50 MB for my xbox friends :)

more to come

Wait, there is now a 2nd SS2 mod pack for Xbox? That in and of itself would be great news.

It’s a combo of Junk Town and Floatsam and Jetsam? Now that is Sweet!!!!

There are many mods I love for many different reasons, especially in terms of smart use of space. And many are great in that regards but there was just never anything that even remotely touched what F&J provided. Using the water with plots designed for it is such a smart move.

And as usual, many, MANY thanks for the Xbox port and the size! It’s always highly appreciated!
 
And as usual, many, MANY thanks for the Xbox port and the size! It’s always highly appreciated!
No worries :) i aimed to keep it as small as possible for xboxers :)

Keep a eye on the wiki ,im sure other addons will make it to xbox as well :)
 
Soooo glad to see your Junk Town/ Flotsam plots again @uituit , was going to leave some major holes on some of my city plans without them.
Looks like the 3x3 plots where an easier step for you as so many of your 2x2 plots where already about that size :P
After a quick look in game I noticed that the plots I looked at don't say what tech level they are.
 
Thanks mate :)
Yeah some were a good size to turn into 3x3s but some still oversized :P

:P i will add tech level as soon as possible ;)
 
So I got curious and poked at the building plans “inspect” feature. I’m not sure if it’s the same thing on PC but on Xbox not everything apppears. For two of your residential plans, the tires one and the floating one only the floor items appear. So when inspecting the tent doesn’t appear and the tires don’t. In the case of the tire one it looks like it’s only a floor and small pads or rugs. Also, no interior ones seems to work but that seems like a thing on all plots, not just yours.
Otherwise those look real nice! I’m really glad you made that port!
Out of curiosity, any plan on porting other of your add-ons? The fence one in particular really offered some of the most interesting and unique stuff I’ve seen.
Again, great stuff all around man
 
Hey yeah the tire cave should only show teh floor ;) i did it that way because that plot takes up so much MB :( about 15 MB :P the other one is for teh same reason.
Internal plots normally dont use static models and use SCOL models so i assume thats why that happens.

I will update my other addons in time ,most likely just a conversion and not a rebuild like i did for JT2 but hey should work fine :)
 
You know what I would love to see in addition too or incorporate into your Junktown Wall plots? I would love to see catwalks, turret or 1x1 martial plot areas. I have been envisioning a bunch of plots that can have walkways, catwalks, walls, 1x1 plot spaces on upper levels and such for both over water and tightly packed or even high rise settlements. I think having snap points for the walls, catwalks, walkways going in geometric patterns would even if it’s using the spacers would be awesome. Big open build areas would be great for these. Just thinking about multiple level catwalks, walkways, etc. going from one building to another is mind blowing.
 
Thats a cool idea and did try that with some of the fences plots The pod fence but i didnt add snap points , so thats something i can look into before i update fences :)
I was thinking just a direct conversion but now i will have to think more about it ;) damm u :P :jester
 
Thats a cool idea and did try that with some of the fences plots The pod fence but i didnt add snap points , so thats something i can look into before i update fences :)
I was thinking just a direct conversion but now i will have to think more about it ;) damm u :P :jester
What are players for...it’s only a little different than D&D. Players always make more work for the DM. We have ideas and some times they’re not bad. Love your work though, thanks a lot.
 
Did someone mention snap-points? :jester
 
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