the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Sim Settlement Memes


Patreon Supporter
Verified Builder

Made during Chapter 2 beta testing.

There was a bug where Jake would untie himself and Aiden would enter the room, choosing violence.
And after that you could have an immortal jake following you everywhere with his gatling laser


Well-Known Member
In my last, recently abandoned, playthrough, Rare Materials were filling about 90% of my resource space, and I hadn't even unlocked the Rare Materials plots yet.
Here's a fun fact for you: The first bug in the mod that I remember feeling almost proud of helping resolve (because it took a good couple of days of back and forth testing numbers), was that in early versions of the mod, Organic Materials plots were also for some reason producing <1 of each of the Rare Materials resources per day. This was resolved in 1.0.17, but now I'm wondering if something similar has ended up happening again...