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Settlers do not keep clothes given to them?

Fenrir_Protocol

New Member
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3
So I have a few custom bat scripts I like to run on my Settlers who have been auto-set to Defense Roles throughout my settlements. Basically just to give them a "look" and capable weapon.

For example a minutemen one I have:
removeallitems; Removes old inventory items
equipitem 0001F66B 1; .308
unequipitem 0001F66B
equipitem 0004CE87 1; .38
unequipitem 0004CE87
equipitem 0001F66A 1; .45
unequipitem 0001F66A
equipitem 000df42e; Combat Rifle
equipitem 000316d4; Militia Hat
equipitem 000e517b; Minutemen Fatigues
equipitem 0007b9c7; Leather left arm
equipitem 0007b9c3; Leather right arm
equipitem 0007b9c4; Leather left leg
equipitem 0007b9c5; Leather right leg
So I will typically run around a settlement, click an NPC and "bat minuteman" to equip them with the items I would like to. Rinse and repeat. But I noticed when fast traveling to another point and back.

1) All the Settlers seem to crowd a central spot in the Settlement when I load in.
2) Most if not all of my settlers no longer have the items from the bat file I wrote.

Not sure if this intended (perhaps settlers are being regenerated on load?). I spawned some extra settlers with "player.placeatme 00020593" so perhaps it is only these settlers having these issues? I should note I have various provisioners I've spawned with that method who have kept their armor and weapons. And I'm only using Settlers for provisioning because when I tried to build Robot Followers and set them as provisioners they kept being reset and lost their provision jobs.
 
Sounds like you should do some experiments to find out if its your spawned settlers to make troubleshooting easier.

I can tell you that Sim Settlements doesn't touch the outfits or AI packages of settlers.

The NPCs crowding in a central spot is normal, as your save gets older, the game begins to struggle with certain things - AI in settlements is often one of the first things to go. You can alleviate this by making sure the NPCs can easily path out of that center point you're finding them in, as the game generally puts all NPCs in the center point of each settlement and then quickly distributes them, though if there's a problem with navigation, they can end up just staying there.
 
Looked more into it. It seems that the bat file I was using was just not clearing the items from NPC inventories as expected. Had to manually grab their old items and they would stop re-equipping them.
 
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